Our 99 Nights within the Woodland Elegance Tier Listing ranks all categories from perfect to worst, with every improve in keeping with stage and their beginning pieces. You’ll download categories via spending in-game Diamonds in 99 Nights within the Woodland. For extra horror-inspired content material, take a look at our Forsaken Characters Tier Listing!
99 Nights within the Woodland Elegance Tier Listing
Which magnificence will have to you unencumber?
S Tier
- Ranger
- Begins with 18 Revolver Ammo, 1 Revolver, and 1 Flashlight
- Degree 1
- Degree 2
- You could have a ten% likelihood of having ammo again every time you shoot
- Degree 3
- You get started with 30 Revolver Ammo
- Medic
- Begins with 2 Bandages
- Degree 1
- Degree 2
- Whilst you revive different avid gamers, you refill extra in their Starvation and HP
- Degree 3
- One Bandage for your stock turns right into a Medkit
- Brawler
- Begins with 1 Leather-based Frame
- Degree 1
- Your HP will increase via 20%
- You can’t use Ranged guns
- You deal 30% extra DMG with Melee guns
- Degree 2
- When you’re taking DMG, your HP replenishes 10% quicker, and it begins to regenerate quicker
- Degree 3
- You could have a 5% likelihood of blocking off incoming DMG
- Base Defender
- Begins with 1 Protection Blueprint
- Degree 1
- The power to make use of the Protection Blueprint
- Degree 2
- You’ll improve the Defenses
- Degree 3
- Your Defenses deal extra injury to enemies
- Alien
- Begins with a Raygun
- Degree 1
- Nice visibility all the way through the night time, however your sprinting pace is slower when your Tech overheats
- Degree 2
- Alien Tech recharges a lot quicker
- Degree 3
- When your Alien Tech is at most rate, your sprinting pace will increase
- Blacksmith
- Begins with 1 Hammer
- Degree 1
- You’ll craft pieces which might be handiest to be had within the subsequent Crafting Bench tier with no need to improve it
- Degree 2
- Some recipes on the Crafting Bench have reductions
- Degree 3
- Whilst you put pieces within the Grinder, you could have a possibility of having further scrap
- Pyromaniac
- Begins with 1 Flamethrower
- Degree 1
- Gas canisters refuel the Flamethrower, and also you routinely cook dinner meals when it drops
- Degree 2
- Every gasoline canister replenishes much more gasoline for the Flamethrower
- Degree 3
- For every enemy this is burning, your pace will increase much more
- Poison Grasp
- Begins with 1 Poison Armour and 1 Blowpipe
- Degree 1
- You deal extra DMG with the poison debuff
- Degree 2
- There’s a 25% likelihood that enemies unfold poison when they’re defeated
- Degree 3
- When an enemy has the poison debuff, they take extra DMG
- Giant Sport Hunter
- Begins with 1 Rifle and 12 Rifle Ammo
- Degree 1
- Devour animal pelts to procure buffs that final all of the recreation
- Degree 2
- The drop fee for pelts is way upper
- Degree 3
- Devour mammoth tusks to refill your HP
A Tier
- Prepare dinner
- Begins with 1 Seasoning
- Degree 1
- Whilst you devour Seasoned Meals, you refill extra Starvation
- Degree 2
- Should you cook dinner with a Crockpot, it chefs 20% quicker
- Degree 3
- You could have a 25% likelihood of constructing a Hearty Stew
- Murderer
- Begins with 1 Katana and 120 Throwing Knives
- Degree 1
- Your HP reduces via 15% however your Sprinting Pace will increase via 10%
- There’s a 5% likelihood that Throwing Knives spawn within Chests
- Degree 2
- You could have a possibility to accomplish a Crucial Strike with every first hit
- Degree 3
- There’s a 10% likelihood that Throwing Knives spawn within Chests
- Farmer
- Beginning with 1 Watering Can
- Degree 1
- The Watering Can gives you rarer plants
- Degree 2
- There’s a possibility for some saplings to transform apple timber
- Degree 3
- Each farm plot you water grows a pumpkin
- Cyborg
- Begins with Alien Armor and a Laser Cannon
- Degree 1
- You are taking DMG, and your armour has much less Protection in case your Alien Tech overheats, however you could have sturdy visibility all the way through the midnight
- Degree 2
- Your Alien Tech offers extra DMG
- Degree 3
- Every time you kill an enemy, you refill some Alien Tech rate
- Beef up
- Begins with 1 Bandage
- Degree 1
- You bond with some other participant to your group, taking a portion of the DMG they obtain. You additionally deal extra DMG when you’re exploring in combination
- Degree 2
- When consuming, either one of your starvation replenishes (shared 80/20)
- Degree 3
- A beam seems to can help you know the place the bonded participant is
B Tier
- Camper
- Begins with a Flashlight
- Degree 1
- Your Starvation Drain is diminished via 10%
- Degree 2
- Your Visibility will increase all the way through the midnight
- Degree 3
- You get started each recreation with Stew for your stock
- Fisherman
- Begins with a Fishing Rod
- Degree 1
- Your Fishing Rod will increase in stage a lot quicker
- Degree 2
- You’ll forged your Fishing Rod additional, and the forged turns into speedy
- Degree 3
- The Fishing Rod hooks fish a lot quicker
- Berserker
- Begins with 1 Medkit
- Degree 1
- Revives after the primary dying with low Starvation and HP
- Degree 2
- Energy is buffed after reviving for a short while
- Degree 3
- When your HP is decrease, you deal extra DMG
- Gambler
- Begins with 1 random merchandise
- Degree 1
- 50% likelihood of chests being upgraded or downgraded
- Degree 2
- 60/40 likelihood of chests being upgraded or downgraded
- Degree 3
- 10% likelihood that chests drop cash
C Tier
- Scavenger
- No beginning pieces
- Degree 1
- Your Sack Area will increase via +2
- Degree 2
- You’ll open Chests 20% quicker
- Degree 3
- Every time you open Chests, you could have an greater likelihood of amassing Scrap from them
D Tier
- Lumberjack
- Begins with 1 Just right Awl
- Degree 1
- You could have a 20% likelihood of having an extra Log when slicing timber
- Degree 2
- You could have a 25% likelihood of amassing double the quantity of Saplings
- Degree 3
- You could have a 20% likelihood of having 1 to two further Logs when slicing timber
- Hunter
- Begins with 2 Endure Traps
- Degree 1
- There’s a upper likelihood of Meat losing
- Degree 2
- There’s a relatively upper likelihood of Pelts losing
- Degree 3
- You’ll get further Wolf Pelts from the Pelt Dealer
- Decorator
- Begins with 1 Hammer
- Degree 1
- You get an additional merchandise every time you seek advice from the Furnishings Dealer
- Degree 2
- You’ll at all times see the Furnishings Dealer at the map
- Degree 3
- There’s a 25% bargain on furnishings