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4 takeaways from RovioCon and Slush 2025: AI reimagining sport dev, China’s expansion threatens Western studios, and EU law issues

admin@news.funofgaming.com by admin@news.funofgaming.com
23/11/2025
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4 takeaways from RovioCon and Slush 2025: AI reimagining sport dev, China’s expansion threatens Western studios, and EU law issues
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  • Builders percentage how they’re the usage of generative AI applied sciences at this time for sport building.
  • China’s benefits, from workforce measurement and experience to capital, threatens the longer term good fortune of Western studios.
  • Slush 2025 were given political as trade buyers and founders champion the elimination of rules they are saying are stifling the area’s tech trade in face of festival from the United States and China.
  • Founders are suffering to seek out funding, whilst buyers are increasing into non-gaming.

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This week noticed RovioCon go back as soon as once more with talks from cellular video games trade professionals discussing a few of the most up to date subjects going at this time – and the way the most important corporations are navigating the most recent traits and discovering good fortune.

It additionally noticed Slush, the massive tech display connecting buyers and startups, descend on Helsinki, Finland, offering the chance to take the temperature of Europe’s tech sector.

Right here we spherical up a number of the large takeaways from a large week.

1. The AI revolution

Supercell AI lead Otto Söderlund hosted a consultation at RovioCon entitled ‘How AI is reimagining the way forward for sport building’. Right through the debate, he described AI as in its fourth hype cycle – and this time he thinks that hype is actual.

Söderlund described AI’s attainable affect like the commercial revolution, apart from as an alternative of bringing automation to guide labour, the era is changing repetitive wisdom paintings.

At the moment, Supercell AI implementations come with the rest from coding copilots, bots for balancing, ChatGPT and prompting coaching to inventive AI toolsets for 2D, 3-d and video, AI in reside ops, UA asset introduction pilots, AI for participant fortify, and extra.

He concluded the consultation by means of announcing he doesn’t envision AI changing creativity, however somewhat it may possibly spice up it. Take a look at our complete rundown of the consultation right here.



Deconstructor of A laugh founder Michail Katkoff equipped an research of the place he thinks AI tech is recently at in his opening keynote for the convention. He mentioned whilst greater than a 3rd of leaders have changed employees with AI during the last 12 months, the tech’s productiveness guarantees have now not materialised.

Katkoff highlighted headlines that AI seek and summaries had been distrusted by means of about part of shoppers, whilst one referenced an MIT file that claimed 95% of generative AI pilots at corporations are failing.

That doesn’t imply AI doesn’t paintings, he mentioned, highlighting tech like global fashions and AI brokers similar to Google DeepMind’s Scalable Instructable Multiworld Agent (SIMA).

Katkoff break up how corporations are integrating AI into two buckets. Originally, the ones which might be all-in on changing into AI local.

Katkoff used AppsFlyer for example of an organization imposing this successfully. It educated personnel in how they are able to use AI by means of giving them the equipment and time to be informed the era, with staff then in a position to come to a decision themselves how they are able to enforce it of their paintings successfully. This week, AppsFlyer introduced a set of 8 new merchandise, together with a brand new agentic AI suite, to underscore its evolution from a cellular attribution company to a “trendy advertising cloud”.



In different places, he mentioned corporations like Zynga are taking a extra “measured” method to make use of AI as a device. This implies  that current pipelines stay intact, with AI built-in the place it really works, leading to incremental productiveness positive factors.

One developer PocketGamer.biz spoke with on the occasion mentioned they’re recently spending a pair days every week development AI equipment along sport building, given the productiveness advantages, particularly for smaller groups.

2. China’s fast expansion threatens Western cellular studios

Chinese language publishers are dominating the cellular video games trade. As Katkoff famous in his consultation, Chinese language corporations have large workforce sizes, construct monetisation on the core in their video games proper off the bat – as upper person price can result in upper UA budgets – and feature a larger house marketplace, amongst different benefits.

With massive groups – Katkoff mentioned 1,000 used to be a somewhat reasonable workforce measurement in China – large budgets and really extensive experience, Chinese language publishers have grown into international marketplace leaders. Appearing a chart of the highest 20 publishers by means of IAP earnings from the previous three hundred and sixty five days, six had been from China, whilst others had been primarily based in different Asian international locations like Japan and Singapore.



Most sensible Chinese language publishers have overtaken Western competition. Katkoff displayed earnings charts appearing Whiteout Survival developer Century Video games has overtaken Supercell right through the previous 12 months, whilst Microfun’s Gossip Harbor has transform the main merge sport – larger than Shuttle The city and Merge Mansion blended.



One trade knowledgeable PocketGamer.biz spoke with right through the development aired their issues over how Western builders can compete with their Chinese language opposite numbers, in particular given their experience in each design and advertising. Those corporations will keep growing and may just kill the Western video games trade over the following couple of years, they urged.

In the meantime an investor at a big gaming VC informed PocketGamer.biz that also they are tracking China’s expansion and dominance available in the market that might affect Western good fortune. Each resources mentioned China had but to crack the match-3 style, the place hubs like Turkey are discovering really extensive good fortune, however it’s only an issue of time earlier than Chinese language builders crack this at a world scale.

3. Tech is mad at Europe

As you input Slush, you might be greeted with a large signal that claims “Nonetheless doubting Europe? Move to Hel”.

So it used to be sudden that as quickly because the display kicked off, the presenters hinted at attainable issues forward for Europe’s tech trade, in particular across the matter of law.

Then got here Atomico’s communicate, led by means of Atomico spouse and head of intelligence Tom Wehmeier and foremost Sarah Guemouri. A video mentioned one thousand billion euro long term is at stake, whilst the audio system mentioned Europe is status at a crossroads, friction (crimson tape) is maddening, and structural limitations are threatening competitiveness and placing trillions of euros of long term unrealised GDP in peril. It used to be all very dramatic.



Whilst directly offering knowledge on how colourful Europe’s tech hub has transform, it would all come crashing down at any second, they urged.

Guemouri mentioned whilst there are rumours of founders leaving, the truth is that 80% nonetheless construct right here in Europe. But the consultation persisted to get political when it comes to law and the way the United States and China may just race forward with out Ecu trade.

“Our capital nonetheless merely doesn’t scale as quick as our skill, as a result of our running surroundings nonetheless slows growth and since our wider trade tradition continues to be too threat averse,” mentioned Wehmeier.

The hot button is to mend the underlying drivers, they claimed. For instance, public procurement must be one of the vital tough equipment that executive has to stimulate trade, Guemouri mentioned, “however right here the device is blunt”.



She highlighted that during 2014 the EU set a goal of 20% of all public procurements to move towards cutting edge answers. A decade later, that quantity is caught at 9%. There’s additionally a push for the twenty eighth regime, which might create shared corporate formation laws within the area.

Signed by means of 18,500 other people, Wehmeier mentioned the ball is now within the courtroom of coverage makers to ship a “transformational” trade and steer clear of a ignored alternative and ability exodus. Typically, much less law and crimson tape (and mentions of inventory possibility reform on the display) had been apparently key to stay Europe aggressive.

“Europe’s first trillion euro corporate isn’t a query of if, it’s who’s it going to be and how briskly will they get there,” mentioned Wehmeier. “And that timing query may be ours to form. Let’s now not make Ecu founders do it in laborious mode. Let’s repair Europe for our founders and for our long term.”



The fear with Ecu law comes now not too lengthy after Supercell CEO Ilkka Paananen (who used to be on degree at Slush) sounded the alarm in regards to the EU’s Virtual Equity Act which can have a considerable affect at the area’s cellular video games marketplace and trade. In particular, how they can monetise.

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4. Video games funding demanding situations as non-gaming rises

Regardless of a go back to expansion for the cellular video games trade, there used to be nonetheless worry across the demanding situations builders face from a lot of other people we spoke to.

One key factor used to be the loss of funding to be had to video games corporations. Whilst a number of buyers and startups had been on the town – the entire level of Slush – video games used to be now not a key focal point of the display, with side-event Rebooting Play the primary house for trade networking and dialogue. After all, there have been gaming corporations round in Slush, together with from a Video games London industry undertaking.

One founder and investor we spoke to mentioned there appears to be a dearth of startups at this time, having won some distance fewer pitches for funding this week than only a few years in the past.

One spouse at a big investor mentioned there are just a restricted choice of VCs lively in gaming at this time. Any other founder beginning a brand new video games corporate highlighted that factor, mentioning it used to be tricky to seek out a couple of buyers to finish a fund. Some VCs, they mentioned, had transform much less risk-taking and centered at the similar sorts of startup.

Right through Katkoff’s communicate, he highlighted how non-gaming apps have overtaken video games for IAP earnings at the App Retailer, in line with Sensor Tower estimates. He identified a case the place a founder had a robust and rising cellular video games trade, however they couldn’t to find an go out.



Whilst video games corporations usually promote at a 1.5x to 3x a couple of, app corporations can promote at 10x.

One investor supply we spoke to mentioned whilst they proceed to fund video games, they’re increasing into non-gaming. They famous, as an example, the fast-growing micro drama area as a space for funding, whilst highlighting AI company Perplexity used to be not too long ago valued at a 100x a couple of.

From merely a returns point of view, which may be one reason sport founders are suffering to lift or to find an go out in comparison to different industries.

Tags: ChinasconcernsDevgamegrowthregulationReimaginingRovioConSlushStudiostakeawaysthreatenswestern
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