As a lot amusing as gamers have had with Grand Robbery Auto On-line through the years, it’s nonetheless unlucky that Rockstar Video games by no means launched any GTA 5 tale DLC. Alternatively, it seems that the studio used to be operating on single-player content material at one level, and On-line’s luck performed a task in its cancellation.
Why didn’t Rockstar make GTA 5 tale DLC?
Former Rockstar developer Joe Robino lately spoke with YouTuber StanInPlay in regards to the canceled single-player add-on. As he defined, the studio used to be operating on GTA On-line, Purple Lifeless Redemption 2, and the canceled GTA 5 tale DLC concurrently. In keeping with Robino, the DLC challenge used to be about midway executed when Rockstar paused construction to concentrate on On-line. The multiplayer mode’s luck sooner or later made it tricky to justify proceeding to spend assets on new single-player content material.
“It used to be in reality, in reality just right,” Robino stated in regards to the canceled GTA 5 tale DLC. “But if GTA On-line got here out it used to be such a lot of a money cow, and other folks have been loving it such a lot that it used to be laborious to make an issue {that a} standalone DLC would outcompete that. I feel, taking a look again now, it’s good to almost definitely do each. However that used to be a trade resolution they made. I used to be just a little disillusioned about that.”
“That in fact used to be numerous the cause of me being just a little bitter at the moment,” he provides. “As a result of I used to be like, yo, WTF guys? This s—’s superior. Let’s stay going. Let’s end this s—.”
The silver lining is that Rockstar didn’t waste the whole lot from the incomplete GTA 5 tale DLC. As a substitute, Robino says that numerous it sooner or later made its method into On-line. Alternatively, it’s nonetheless fascinating for lovers to believe what may have been.