- Sky: Kids of the Gentle has surpassed 300 million installs.
- Developer thatgamecompany celebrated its twentieth anniversary this month, whilst Sky: Kids of the Gentle nears seven years.
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Sky: Kids of the Gentle has surpassed 300 million downloads since its release in 2019.
The identify has attracted gamers from throughout cultures and generations, with this new set up milestone showed on thatgamecompany’s twentieth anniversary.
The developer celebrated 20 years since its founding on Might fifteenth, reflecting on its origins again in 2006 as a studio dedicated to showcasing video games as a creative, emotional medium.
4 video games and counting
Sky: Kids of the Gentle is a social MMO initially launched on iOS virtually seven years in the past. Through the years it’s expanded to Android, PC, Nintendo Transfer and PlayStation.
The sport sees gamers discover magical geographical regions in an open international, fixing puzzles and restoring misplaced mild. It reached 270m installs in time for its 6th anniversary in 2025, that means roughly 30m extra downloads have taken position in beneath a yr since.
Sky: Kids of the Gentle’s liberate adopted thatgamecompany’s previous titles flOw, Flower and Adventure, proceeding a pattern of minimalist, wordless studies.
With two decades and 4 video games beneath its belt, thatgamecompany is getting into its 3rd decade with a endured dedication to making significant studies. New initiatives are showed to be in building.
“two decades in the past, thatgamecompany began from a project that our earliest gamers put into phrases for us: display the sector that video video games can also be artwork, and that they are able to create a real, sure affect on folks’s lives,” stated thatgamecompany CEO and artistic director Jenova Chen.
“That message, arriving in emails and letters from gamers who felt unseen by way of the medium, was the north megastar we now have adopted ever since.”
“And but, even these days, there may be nonetheless debate about what video video games are and what doable they dangle. For this reason our paintings continues, to preach video games as an artwork shape for folks of all generations in each and every nook of the sector,” added Chen.
“As we glance forward, we imagine the following two decades will additional develop the definition of what interactive studies can also be: a formidable creative medium for therapeutic, for connection, for reminding us of our shared humanity.”
thatgamecompany just lately indexed amongst PocketGamer.biz’s Best 30 US Recreation Makers.














