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“If you happen to get started with personality, you almost certainly will finally end up with just right drawings.”
This quote from animator Chuck Jones, who labored at Warner Bros. on Looney Tunes cartoons with characters like Insects Bunny, and Wile E. Coyote and the Street Runner, sums up Supercell’s strategy to growing Brawlers in Brawl Stars.
Talking right through the developer’s Video games First Helsinki display, Supercell sport artist Fernanda Oliveira mentioned the important thing pillars of ways the crew creates its Brawlers.
Oliveira defined that once making characters, she tries to grasp: who’re they? Will other folks get thinking about them? What’s the relationship? What fan fiction will other folks write?
Humour creates connection
One pillar that the Brawl Stars crew makes use of to create Brawlers is humour. Because the presentation famous:
- Ignite your mind growing consistent connections and dopamine.
- Open area for collaboration, inspiration and connection right through the inventive procedure, making it simple for every self-discipline to grasp and upload their very own takes into the method.
- Lets in for extra chances to steer the common sense at the back of the Brawler, and will get you to wreck regulations by means of growing new regulations.
Oliveira mentioned when she has an concept for a Brawler, “I check out to give an explanation for it virtually as a comic story”.
“I’ve a setup, so they have got some expectancies about this personality, then I twist to one thing else,” she mentioned.
An instance of striking this into apply is the nature Colour, pictured beneath.

The idea that of the Brawler is that he’s meant to be a ghost, however in Brawl Stars, there is not any magic, so the crew can’t depend on delusion for the design.
Oliveira mentioned she began to suppose how she may just get a hold of an concept for a ghost that’s now not in fact a ghost. The speculation for the nature then got here from the “vintage pile of garments that all of us have in a nook of a room”, which will seem reasonably frightening at night time.
The speculation advanced into the nature having a hoodie, a hat and sunglasses, which the crew laughed at.
“To me this is sort of a nice signal that I’m a minimum of considering in the correct instructions and individuals are occupied with extra concepts after they a minimum of know one thing concerning the personality,” defined Oliveira.
“This has an actual affect on mechanics, on how we will be able to create the animation for the ones characters, how we will be able to write the tales about the ones characters.
“Only some ideas concerning the personality, they are able to create so a lot more when individuals are in reality passionate, invested or a minimum of fascinated by that personality.
“So humour is all the time like my first spark after I’m growing a personality.”
Nostalgia
The second one pillar for designs is inspiration from nostalgia.
- Creativity is collaborative. We will be able to’t create anything else from scratch, however we will be able to all the time lean into references when growing one thing new – and that is nice.
- The mystical feeling of nostalgia + novelty that creates a robust connecting in the beginning sight with one thing new.
“To me it’s in reality magical when we will be able to create a novel personality that by hook or by crook feels acquainted on account of the reference however it doesn’t really feel like a replica,” mentioned Oliveira, the use of the instance of the Goodfeathers in Animaniacs, which parodies Goodfellas and The Godfather.
An instance of this in Brawl Stars is the nature Grey, which you’ll see beneath.

The Brawler is supposed as a tribute to the Hollywood golden generation and silent films. Taking affect from silent movie actor Buster Keaton, the nature’s design become black and white, with bodily gags used as sport mechanics.
When growing an animation, the reference of silent films become a captivating option to put across the nature’s portal mechanic. This, Oliveira mentioned, added “so a lot more intensity than simply pronouncing this personality has portals, which might be dull”.
Variety
Some other pillar for growing Brawlers is take on variety.
- Every personality’s cultural background or distinctive options, mixed with playful quirks, provides them intensity and character.
- Variety is robust and a part of the play. So we must use it with aim.
- Numerous crew is a mirrored image of that commentary. Enter from other backgrounds aren’t handiest essential however extremely precious to get us to discover outdoor our convenience zones.
- We create video games for the entire international.
Oliveira mentioned that true variety, within the context of Brawl Stars, is with the ability to be extra playful with each and every and all traits of a Brawler.
“Variety is tremendous robust, however to me, we in reality have to make use of it with aim,” she defined.
“You can’t simply say, ok, we want a black personality or ok we want a blind personality. No it’s now not like that. On Brawl Stars I attempt to observe the similar regulations that I’ve for Brawlers, about their background, their traumas, who they’re, what they prefer, what they hate. I’ve to have the entirety in combination and use the similar common sense of twisting that factor.
“And to me when that is in reality attached with who they’re, and the ones character characteristics in all ranges, if it will inform somewhat bit extra about the ones Brawlers, then I do know I’m getting into a just right course.”
An instance of that is proven within the personality Angelo, part cupid, part fly, as observed beneath.

Angelo fell right into a swamp and become a hybrid creature, “however since he’s so assured and superb, he doesn’t care about being one thing in-between”. The Brawler advanced right into a non-binary personality.
“To me that felt true,” mentioned Oliveira. “Now I’m growing the entirety in combination. It’s now not handiest about bringing variety. I’ve to have like an actual aim. It must be in his DNA, his cultural background, who he’s, how he needs to spot, and so forth.”
Iconic simplicity
The following pillar is “iconic simplicity” and a much less is extra means.
- A easy and powerful design must encourage new chances, akin to customisation.
- Be told to give an explanation for your thought (or personality) thru your design.
- “The entire essence of fine drawing – and just right considering – is to paintings a subject matter right down to the most straightforward shape conceivable and now have it plausible for what it’s intended to be.” – Chuck Jones
“It’s an actual problem while you’re growing a personality, and you’ve got such a lot of concepts for your mind, however you can not simply throw the entirety on best of that personality,” mentioned Oliveira.
For the nature Spike, the purpose of the nature used to be to be lovely and creepy.

“The problem and the trick to try this is much less is extra,” defined Oliveira. She added that for Spike, she selected one thing this is lovely, and somewhat bit doubtful, like a cactus. On the identical time, he repeatedly has a grin on his face, along with his eyes and face simply appearing darkish holes.
“I’m roughly towards the ones designs that it’s a must to put like masses of props and stuff placing to inform the entire tale of this personality,” mentioned Oliveira. “To me it’s like, no, what is that this personality? You want to pick out something and cross with that factor. It’s onerous to do it, however I choose characters that attempt to observe that rule.”
Undying tribute
In spite of everything, the closing pillar Oliveira mentioned used to be ‘undying tribute’.
- Seize the Saturday Morning Magic
- Infuse each and every function, personality pores and skin, animation with the power and a laugh of vintage Saturday morning Cartoons.
- Honour your Influences
- Each and every introduction stands at the shoulders of inspiration. Admire those that got here sooner than, and let your paintings be a tribute to their legacy.
- Create with Legacy in Thoughts
- Every challenge has the facility to encourage long term creators. Deal with it as each an honour and a accountability – go away one thing unforgettable.
“What’s the legacy we’re looking to go away at the back of after we’re looking to create one thing?” requested Oliveira. For Brawl Stars, she mentioned, it used to be shooting the Saturday morning magic.

She famous that it’s essential when having influences on designs, to honour the ones references.
“It’s now not about copying,” she defined. “It’s about ok, I perceive this concept, I need to carry somewhat little bit of the soul of this concept, however I’ve to curl it with my very own factor. I feel that is tremendous essential, another way we’re simply copying what everyone already did. And your aim must be very transparent while you’re growing one thing. You’re reminiscent of one thing, however there’s your personal take, and your personal take must be transparent.
“And that’s why, that is an workout I love to do running with video games. I spotted that there’s numerous video games copying from video games and consuming from video games, and avid gamers making video games and taking a look into video games, and the entirety is ready video games. And I’m like, the arena is so giant, we might be studying extra, checking comics, checking bizarre stuff, underground stuff.
“There’s so a lot more that individuals are growing and this is able to actually feed your creativeness to take a look at one thing new and I feel it’s so essential when you’ll create one thing for video games that used to be utterly in response to one thing else.”
She added: “In an effort to me, to honour your reference is ready understanding use them.
“Growing with legacy in thoughts is exactly that. After we’re growing we’re virtually leaving this bible for the following technology that can needless to say encourage them in the entirety they’ll create.”
You’ll watch the whole video of the controversy beneath.