
- EasyWin closed its first seed spherical with a $15 million valuation.
- The startup used to be based by means of former Mamboo govt Ivan Leshkevich.
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Polish real-money video games startup EasyWin has closed its first seed spherical with a $15 million valuation.
Leveraging AI generation, the eight-person staff has constructed a world event platform for informal puzzle video games that includes money prizes. EasyWin’s 35,000 day by day lively customers, 55% D30 payer retention fee and $30m annualised GMV run fee have all helped propel the platform a number of the most sensible performers in its section.
Now, investment in its first seed spherical has come from Velo Companions, Vladimir Nikolsky, and more than a few non-public angel traders.
AI as a device
EasyWin used to be based by means of former Mamboo govt Ivan Leshkevich. As CEO of the startup, he highlighted how AI gear are powering instant motion in skill-based video games. He showed to make use of at PocketGamer.biz that the brand new finances will allow a selection of EasyWin’s AI-backed engineering gear and product functions.
Finances can even support infrastructure and make stronger quicker supply of recent content material.
“Our center of attention is on staying lean whilst expanding output, shifting quicker than larger gamers within the house. However simply as vital because the investment itself is what it represents: real-money means gaming continues to be an early and underserved class, and we had the chance to be first movers,” he mentioned.
“Some years in the past when I used to be nonetheless at a big writer, the theory of cellular skill-based money tournaments used to be met with scepticism. Other folks idea it used to be ‘too dangerous, too regulated, too area of interest’. But if I first shared the concept that for EasyWin with certainly one of our lead traders, Vladimir Nikolsky, he straight away noticed the prospective. His trust within the imaginative and prescient gave us the arrogance to transport instant, construct boldly and get forward of the curve, precisely the place we plan to stick.”
Actual-money markets
To this point, the USA has been EasyWin’s most powerful marketplace in each quantity and income, with different top performers together with Canada, Australia, Germany, and the United Kingdom. Maximum good fortune has are available tier-one markets, due to this fact, even though EasyWin does function globally in spaces the place skill-based video games are accredited.
Regardless that EasyWin used to be by no means in India, the new real-money video games ban within the nation has served as a reminder of ways “dynamic and fragmented real-money law may also be”.
“Law is an inherent a part of the real-money gaming house, and we don’t see it as a danger, however as a relentless we wish to proactively paintings with,” Leshkevich advised us.
“Our way is to stick forward of adjustments, now not simply react to them. We’re structured to be agile, compliant by means of design, and able to conform to native frameworks as they evolve. That adaptability is a part of what makes EasyWin sustainable long-term. We’re now not chasing loopholes; we’re development for markets that price equity, consider, and transparency.”
Leshkevich additionally highlighted how “large, fast-growing, and nonetheless moderately underexplored” real-money video games are on cellular. He expressed pleasure at its speedy evolution pushed by means of AI, matchmaking, and fraud coverage













