The sector unquestionably is not wanting bold Baldur’s Gate 3 customized marketing campaign mods to stay monitor of, and one having a look to considerably extend the bottom sport’s 2d act has shared every other development replace. Having been behind schedule from 2025 into 2026, its writer’s nonetheless aiming to liberate a playable model through the tip of this 12 months, however has now admitted that is not likely to occur within the first part of the calendar, as they might at first was hoping. In spite of that, they have launched a recent trailer and stated building’s “progressing very properly”.
The trailer above went up precisely a 12 months on from the preliminary teaser trailer wonderfully-named modder SquallyDaBeanz launched for Baldur’s Gate 3: Act Two Enlargement, their effort to make the sport’s 2d act simply as sprawling as its first by the use of the addition of a brand new space you discover after your go back and forth to the Shadow-Cursed Lands. “With the Military of the Absolute at the march, Tav and the crowd will have to have the ability to pass the Chionthar River earlier than collaborating in an epic fight in opposition to the Absolute’s military at Rivington,” is the mod’s elevator pitch. At that time final 12 months, as I reported on the time for my earlier house VG247, the modder used to be hoping to get a playable model available in the market in 2025.
They introduced final September that would not be imaginable, pushing the mod’s preliminary model to 2026. Now, in a Reddit development replace, they have made transparent they are nonetheless hopeful their paintings will likely be out in some playable shape through the tip of 2026, however admitted that is not likely to be within the first part of the 12 months.
“I have overhauled massive sections of the mod to introduce options I at first didn’t plan for, reminiscent of new NPCs and quests,” SquallyDaBeanz wrote. “I prior to now said there wouldn’t be new NPCs, however I’ve since long past again on that stance. Whilst the mod remains to be centered closely on exploration and fight, it felt very missing with out persona interactions and conversations. My authentic imaginative and prescient for the mod fell brief as issues started to ‘wrap up’ so I’ve behind schedule the mod additional whilst I paintings on those options. This has added an enormous quantity of labor onto the undertaking as you’ll consider, however I wouldn’t had been pleased with the unique path.”
“Total, it’s truly coming in combination, however nonetheless has a protracted method to move till a playable model is able,” they added. That stated, in a brief FAQ phase as a part of the submit, they indicated they are nonetheless making plans to liberate that playable model in 2026, however not anything’s concretely locked in as “the precise timing will depend on how a lot there may be to do after in depth playtesting”.
Mods are after all handiest ever able when their creators reckon they’re, however I am satisfied to listen to this appears to be a case of a modder beginning off small and deciding they might love to extend on their authentic plans as soon as they are within the thick of items. It might most likely be much more of a headache if issues have been the opposite direction round, as regularly occurs with bold tasks like this.
Additionally, in case you are questioning how a lot this additional space being added to BG3 will mess with the sport’s established plot, SquallyDaBeanz notes that the selections you’ll make in it would possibly not impact act 3, in an effort to not overcomplicate issues.
For now, act two growth’s every other so as to add to the checklist of giant BG3 mods to regulate. Along ones within the works, such because the Deathbringer’s Reign staff’s try to remake the primary Baldur’s Gate, and ones that are already out, reminiscent of Dinner With Strahd.














