
After sudden us all via launching on Transfer final month, Sid Meier’s Civilization VII has as of late landed its first replace.
There is a boatload to hide on this one, despite the fact that the headline additions come with the arriving of the Bermuda Triangle, updates to the Trendy Age Geographic Society victory trail and the facility to transform holy cites. Naturally, Firaxis has additionally carried out a host of UI and gameplay tweaks for just right measure, so issues must run a bit smoother in ver. 1.1.0.
The overall patch notes have been shared via Take-Two Interactive at the Civ VII site. The checklist of adjustments is so beefy that the writer break up issues into PC- and console-specific lists, so, assuming you pretty lot will need to listen in regards to the Transfer additions at the start, now we have copied over all the Transfer-relevant notes for you to take a look at under.
And sure, it is a beefy one. So snatch your self a cuppa, and let’s dive in…
Sid Meier’s Civilization VII Ver. 1.1.0 (4th March 2025)
New Options
- Trendy Age Geographic Society Updates:
- Herbal Historical past Mastery now grants Explorers +1 Sight and the facility to realize artifacts from Herbal Wonders.
- Finishing Long run Civic now grants +1 Artifact within the Trendy Age
- Finishing Hegemony Civic now grants +1 Artifact when an Explorer researches Artifacts.
- Explorers have had their price greater now that Artifacts may also be got from extra assets.
- Explorers can now not create a brand new Dig web site on most sensible of an present Dig web site.
- The Continents lens has been up to date to turn Herbal Wonders that can give Artifacts.
- Hegemony has switched puts with Militarism and now calls for Nationalism and Globalism.
- Larger the choice of Artifacts which might be spawned on Tiny maps.
- Holy Towns can now be transformed. Word that once avid gamers create their very own Missionary Gadgets, they are going to all the time apply the participant’s selected Faith.
- Town States will now become Pleasant Impartial Powers on Age Transition as an alternative of disappearing utterly and also will now get started with extra gadgets in Exploration and Trendy Ages.
- Finishing the overall milestone of a Legacy Trail now not provides Age Growth within the Trendy Age to make sure you have extra time to finish a Victory.
Leaders & Civs
Leaders
- Napoleon, Emperor**: Napoleon, Emperor can now not reject Sanctions at no cost.
- Isabella: Addressed a subject that some customers reported experiencing the place the 300 Gold from finding a Herbal Marvel whilst taking part in as Isabella used to be now not being granted.
Civs
- The united states: The united states now receives +2 Useful resource slots upon establishing their Distinctive Quarter.
- Buganda: Adjusted Nyanza Civic Impact for Trendy Buganda to award +1 Happiness and +1 Tradition on Quarters adjoining to Rivers or Lakes.
- Meiji Japan: Added +1 Useful resource slots to the Zaibatsu Distinctive Quarter.
- Siam: Larger price of Siam’s Itsaraphab motion to be 50% greater than the usual Befriend Impartial motion.
- Siam: Addressed a reported factor the place Siam used to be from time to time now not correctly unlocked within the Trendy Age after unlocking them all the way through the Exploration Age.
Gameplay
AI
- AI will now carry out higher at finishing the Trendy Cultural Legacy Trail, via gaining Artifacts from Herbal Wonders, researching at Museums/Universities, finishing Civics, and many others. (Not more AI explorer stacks of doom!)
- Addressed a reported factor the place the AI would from time to time fail to spend all in their issues all the way through an Complex Get started setup.
- In Trendy, AI will now claim battle much less incessantly at first of the age.
- In Trendy, AI will now imagine Ideology extra earlier than Mentioning Conflict or providing Peace.
- Different Leaders now have a lowered want for battle if neither birthday party has an Ideology.
- Different Leaders now have an greater want for battle with avid gamers of Opposing ideologies.
- Different Leaders now have a lowered want for Peace with avid gamers of opposing Ideologies.
- AI will now be offering high-value Towns much less incessantly all the way through Peace Offers.
Financial system
- Oil Rigs now get pleasure from Warehouse bonuses granted via the Ironworks and Combustion Tech Masteries.
- Town Patron Pantheon impact lowered from +3 to +2 Affect on Altars.
- In-progress Constructions which might be in an instant granted to the participant will now auto-complete.
- Enhancements to Rail Networks geared toward expanding the reliability of Settlements connecting to the Rail Community over water via development Ports. This must practice so long as the Capital both has a Port or is hooked up via rail to a agreement with a Port.
- Addressed a subject that some customers reported experiencing the place Sea Industry and Rail connections from time to time failed in Settlements the place the Town Heart used to be now not adjoining to the coast.
- Addressed a subject that some customers reported experiencing the place the Manufacturing unit used to be unavailable when a Far-off Lands Agreement used to be attached to a Homelands Agreement within the Trendy Age.
- Addressed a reported factor the place too many bonuses to Enlargement the place Meals wanted for the following enlargement match turned into adverse.
- Cities will now transfer their center of attention again to Rising the town robotically if they’re now not eligible for his or her selected Focal point (for instance, if their inhabitants decreases) till they’re eligible once more.
International relations
- Sanctions can now be used at Impartial Dating and their price will lower because the Dating will get extra adversarial.
Crises
- Addressed a reported factor with Revolutions Disaster making use of extra Disappointment in Settlements than mentioned.
- Made enhancements to the Loyalty Disaster within the Antiquity Age, together with giving the facility to buy Villas in cities all the way through this disaster, giving in a different way to control the happiness of your settlements.
Army
- Naval Gadgets can now disperse Impartial Powers.
- Refinements made to the Military Unpacking motion. Gamers now have the opportunity to make a choice the Commander hex when opting for an unpack route. Doing so will unpack the most powerful unit within the Commander Unit’s hex and organize any closing Gadgets on adjoining hexes according to the present dealing with route of the Commander. If the participant signifies a route to unpack via deciding on an adjoining hex, the most powerful Unit will unpack in that route, with the following most powerful Unit unpacking at the Commander hex. Last Gadgets will then unpack on adjoining hexes according to the unpack route.
- Addressed a reported factor with Harassment promotion by chance stacking too excessive.
- Addressed a reported factor with unsuitable Bombard power getting used for Garde Imperial and Sepoy Distinctive Infantry Gadgets.
- Replica Aerodrome Commanders must now not seem when conquering a Agreement within the Trendy Age.
- A “ghost” Unit (or more than one Gadgets of any elegance) can now not be created when Gadgets are deployed via an AI Commander Unit all the way through commonplace gameplay.
- Bombers can now deploy Nuclear Guns when packed into an Aerodrome, Provider, or Squadron Commander (prior to now best Heavy Bombers may just achieve this).
- Up to date the outline of the Produce Nuclear Weapon to mirror this.
- Added an extra Army Guide notification for if you have produced a Nuclear Weapon however do not need a Bomber.
- Addressed reported inconsistencies with Naval Fight.
- Naval Gadgets will use the proper Fight Power values when attacking some other Naval Unit in all cases.
- Naval Gadgets will correctly take reciprocal injury after attacking some other Naval Unit.
- Naval Gadgets will extra constantly transfer into the attacked tile after defeating some other Naval Unit.
Herbal Wonders
- Added Bermuda Triangle Herbal Marvel for all avid gamers.
- [Crossroads of the World DLC*] Added:
- Machapuchare – Tropical
- Mount Fuji – Grassland
- Vinicunca – Desolate tract
- Vihren – Plains
Souvenir Stability
- We now have made many adjustments to Mementos to make extra of them really feel like viable alternatives. Some Mementos have been overshadowing Chief and civ skills and had to be toned down, whilst others weren’t rather impactful sufficient to take incessantly.
- We now have made many adjustments to Mementos to make extra of them really feel like viable alternatives. Some Mementos have been overshadowing Chief and civ skills and had to be toned down, whilst others weren’t rather impactful sufficient to take incessantly.
- All-T’oqapu Tunic: Now grants +1 Sight for Scouts adjoining to Mountains (used to be +3 Sight).
- Altar Set: Now grants +1 Tradition from Experts (used to be +1 Tradition and Gold from Experts).
- Chalcedony Seal: Now grants +1 Tradition and Gold for Distinctive Constructions and Enhancements (outdated impact: “+3 Tradition and Gold for Distinctive Constructions and Enhancements you probably have 3 or extra Distinctive Constructions or Enhancements”).
- Crown of Napoleon: Now grants 200 Gold in line with Age when a Formal Conflict is said towards you (used to be 100 Gold in line with Age).
- Dong Son Drum: Mentioning a Formal Conflict towards some other Civilization grants a Tech Spice up (outdated impact: “Mentioning Conflict towards some other Civilization grants a Birthday party”).
- Eagle Banner: Now Towns acquire +2% Science in line with Nice Paintings on Show, Max 20% (outdated impact: “Towns acquire 5% bonus Science Potency in line with Nice Paintings they comprise, Max 25%”).
- Nice Imperial Crown: Now grants +2 Science in line with Age on Cities in Tundra. (outdated impact: “Towns acquire +5% Science in line with Nice Paintings on Show, Max 25%”).
- Imago Mundi: Now grants +2 Sight as an alternative of +1 for Scout’s Seek and Lookout skills (used to be +3 Sight).
- Joyeuse: Now grants +2 Happiness for each and every Cavalry Unit (outdated impact: “+2 Happiness in line with Age for each and every Cavalry Unit”).
- Product owner’s Saddle: Now grants +1 Motion for Scouts, Traders, Settlers, and Explorers (outdated impact: “+1 Motion and Sight for Scouts, Traders, and Settlers”).
- Padrón Actual: Now grants +2 Happiness in line with Age on Herbal Wonders (outdated impact: “+100% yields on Herbal Wonders, if you’re operating essentially the most Herbal Marvel tiles. +2 Fight Power for Naval Gadgets when you aren’t”).
- Queen’s Jewellery: Now grants +2 Gold in line with Age on Herbal Wonders (outdated impact: “+2 Gold on Herbal Wonders”).
- Uraeus: Now grants +10% Tradition in Towns with no less than 1 Marvel (outdated impact: “+10% Tradition you probably have essentially the most Wonders. +10% Manufacturing against establishing Wonders if you don’t”).
Souvenir Textual content Updates
- Diamond Throne
- +1 Happiness in line with Age on Quarters all the way through a Birthday party. (In the past learn: “All over a Birthday party, +1 Happiness in line with Quarter in line with Age.”)
- Lotus Blossom
- Acquire Science and Tradition in line with flip equivalent to 4% of your Gold source of revenue. (In the past learn: “+4% of your Gold source of revenue as further Science and Tradition.”)
- Yata no Kagami
- Acquire 20 Tradition in line with Age at first of each and every Birthday party. (In the past learn: “+20 Tradition in line with Age at first of each and every Birthday party.”)
Addressed Problems
- Long run Civic is now repeatable in all Ages. The price of Long run Tech and Long run Civic will now building up extra when repeated.
- Addressed a reported factor with Epic and Marathon recreation speeds that used to be inflicting Ages to be shorter than meant.
- Addressed a subject the place some customers reported experiencing Experts being got rid of from Settlements when confirming the Legacy Playing cards from Age Transition.
UI
Textual content adjustments
- Up to date Maya’s Ok’uh Nah Distinctive Construction textual content to state +3 Science as an alternative of +4 Science.
- Up to date textual content for the next to mirror adjustments gained in a prior patch:
- Majapahit – Nusantura Civic: Exploration Age Tradition Constructions obtain a +1 Tradition Adjacency for Coast.
- The united states – Metal Mill: +6 Manufacturing. Gold Adjacency for Sources and Wonders. American Distinctive Manufacturing Construction. Ageless.
- Prussia – Ruhr Tier 1 Civic Tree Growth: All Constructions acquire a +1 Manufacturing Adjacency for Navigable Rivers.
Notifications
- Added a notification for when an enemy assaults a participant’s Unit in single-player.
- The “No longer sufficient gold in treasury” message now appropriately seems when making an attempt to buy an merchandise the participant can not find the money for.
- Added a notification for finished Espionage movements, as a way to extra simply test the result of their Espionage movements.
- “The sport is ready on you” message in multiplayer will now best seem for the final human participant taking their flip.
- The notification menu now opens appropriately at first of the following flip, despite the fact that no gadgets have been moved.
Alignment & Spacing
- Persevered to deal with alignment problems some customers reported when taking part in in Simplified Chinese language. We can proceed to make enhancements right here in long term patches
- Addressed some textual content alignment problems when language is about to Simplified Chinese language.
- The strains connecting the Tech and Civic bushes now align correctly with their respective nodes.
- Progressed the alignment of chief names and portraits at the Age Abstract, when viewing the Evaluation display screen of the Victories Scores.
- Progressed Symbol and Font alignment within the Town main points menu.
- Progressed spacing and alignment at the Conflict Declaration display screen.
- Progressed textual content alignment within the International Yields Breakdown.
- Progressed symbol and textual content alignment at the Growth menu.
- Progressed the textual content alignment for the Description of Continents when the use of the Continents Lens all the way through Exploration and Trendy age.
- Progressed the spacing between Civ descriptions, distinctive Gadgets, and Construction icons at the loading display screen.
Tooltips
- Unit motion tooltips now keep inside display screen obstacles.
- Addressed a reported factor the place guide advice tooltips will seem on non-recommended pieces.
- Tooltips up to date with Marvel icons, descriptions, and standing for structures.
- The Social panel icon now shows tooltips when soaring the mouse cursor over it within the Primary Menu.
- Addressed a reported factor the place no tooltips for Chief’s title would seem when soaring over a non-selected chief when within the pre-game foyer display screen.
- Addressed a reported factor the place tooltips for a civilization weren’t showing correctly at the pre-game foyer display screen.
- Addressed a reported factor the place Tech and Civic Tree tooltip font didn’t scale.
Efficiency & Answer
- Quite a lot of efficiency enhancements.
- Addressed a reported factor the place development bars for Age Growth, Tech, and Civics would provide incorrectly at upper resolutions.
- Addressed a reported factor the place the Commander Unit Panel would run off display screen at 1024 x 768 in Windowed mode.
- Addressed a reported factor the place hotkeys have been inactive when the chat window used to be open in multiplayer.
- Corrected inconsistent controls when within the era tree menu.
- The Medical Characteristic tree now shows appropriately in 720p answer with out being bring to a halt.
- Graphics Profile solutions now show appropriately when converting settings within the Choices menu, as an alternative of all the time appearing ‘Prime’.
Common
- The Victory Completed popup now takes you to the proper Civilopedia web page if it’s the ultimate milestone, and the proper tab within the victory development display screen in a different way.
- Descriptions for a civ’s Distinctive Gadgets will now not point out their Tier when loading into the sport.
- Social Insurance policies and Disaster Insurance policies can now be slotted one at a time whilst you liberate each at the similar flip. This had prior to now made the display screen seem caught when both desk had an empty slot.
- The Plot cursor impact must now be extra visual all the way through a Enlargement Tournament or when putting a Construction.
- Deciding on Manufacturing unit Sources now not highlights invalid slots.
- A brand new icon for Herbal Wonders within the Continent lens has been added, so it’s more straightforward for avid gamers to peer the place to dig up Trendy Age Artifacts.
- Up to date and Progressed the Chief Characteristic Menu.
- Chief portraits now correctly replace when Relationships alternate all the way through gameplay.
- Scrollbars now correctly reply to mouse wheel enter.
- Chief portraits now correctly show within the My Growth menu.
- Scrollbars now correctly reply to mouse wheel enter.
- Addressed a reported factor the place enabling or disabling lenses would disguise Useful resource icons.
- Addressed a reported factor the place Sources have been not able to be assigned to their starting place Town after being unassigned.
- The present participant’s faith is now displayed first within the trust picker tabs.
- Changed the Simplified Chinese language font with the font utilized in Civilization VI whilst we paintings on further enhancements for long term patches.
- Addressed a reported factor the place the Agreement menu fails to open when clicking on a non-player’s Agreement Banner in gameplay.
- Addressed a reported factor the place some textual content used to be bring to a halt at the International Yields Breakdown display screen.
- Town initiatives now not seem to be purchasable.
- Addressed a subject some customers reported experiencing the place a District’s well being bar would stay on-screen after being absolutely healed.
- Addressed a subject some customers reported experiencing the place the background colour remained the default colour when the consumer modified it within the Participant Customise tab.
- Addressed a reported factor the place yield icons would fail to replace within the Town manufacturing checklist when upgrading a The city to a Town.
- Addressed more than a few reminiscence leaks in more than a few UI components.
- Added useful resource yields on tiles that don’t produce yields.
- Addressed a reported factor on Age Transition the place to be had civs would now not fill horizontally around the display screen when taking part in in Windowed mode.
- In-game time now appropriately suits machine time as an alternative of all the time showing in UTC.
- The pre-options menu now correctly returns to the former variety if a participant selects the flawed choice all the way through gameplay.
- Addressed a reported factor with the characteristic menu showing unsuitable art work when seen all the way through gameplay.
- Peace Offers now appropriately show the meant chief icon and title.
- Decided on Legacy playing cards now appropriately seem within the Complex Get started menu all the way through gameplay.
- The Morning time of Guy instructional now not closes robotically after exiting the Welcome to Civilization fullscreen instructional.
- All the Science tab is now clickable when navigating between Age Growth and Victory tabs.
- Disabled content material now not robotically re-enables when restarting the sport after being disabled.
- The Diplomatic menu now not closes robotically when deciding on a pacesetter portrait after opting for a Diplomatic Motion.
- The technique to revisit the information now not seems all the way through the FTUE slideshow when Tutorials are enabled in Antiquity gameplay.
- The cursor now not shows as a forbidden icon within the Your Growth menu after reconnecting to the community on the Primary Menu.
- The “Magazine” Quest now not switches to a “Legacy Trail” quest when opening the “Chief Display” or “Diplomatic Motion” menus all the way through gameplay.
- Added the outline textual content for ‘Gunpowder Empire’ when viewing the thumbnail within the civic menu and tree.
- The Vary steered now appropriately seems when launching the Carpet Bomb talent within the Aerodrome Commander’s motion panel.
- Addressed a reported factor the place the aerial reconnaissance talent had limitless vary.
- Customers can now not make a choice Reliquary Ideals for different leaders whilst researching the Reformation Civic in the event that they have not chosen Reliquary Trust all the way through the Exploration Age.
- Got rid of a redundant ‘Verify’ button showing when viewing the Promotion tree loading menu all the way through Gameplay.
- Addressed a reported factor the place leaders would stay at the display screen if two wonders are constructed at the similar flip.
- The International relations ribbon now appropriately seems after accepting Army Help from an AI chief all the way through gameplay.
- The Scores display screen can now be toggled with shortcut keys.
- Got rid of an unneeded crimson dot when no coverage slot is to be had.
- The Faith UI button and data panel now appropriately seem all the way through Trendy Age gameplay.
- Addressed a reported factor the place Encampments are lacking the White Dotted/Dashed Hex Borders UI after reloading save information.
- Addressed a reported factor at the Keyboard + Mouse hotkey menu the place the hotkey description textual content would forestall showing after converting the answer.
- The Disaster Web page now appropriately labels insurance policies as “Your Disaster Insurance policies”
- Addressed a reported factor the place the text-to-speech hotkey fails to serve as when used on a checkbox or slider in more than a few menus.
- Addressed a reported factor the place the Narrator fails to have serve as when soaring the cursor on some pieces within the Your Growth menu.
- Shawnee is now indexed with the Exploration Age civilizations when viewing the Participant Unlocks menu.
- Addressed a reported factor the place Shawnee’s liberate notification fails to show when befriending two Town-States all the way through Antiquity gameplay.
- Addressed a reported factor the place The Impartial energy characters stay at the display screen after opening and shutting the international relations menu a number of instances.
- Addressed a subject that some avid gamers reported experiencing the place the Distinctive Quarter description seems bring to a halt when viewing within the Construction Breakdown display screen.
- Addressed a subject that some avid gamers reported experiencing the place unlocalized textual content seemed when viewing the “Nuclear Guns To be had” caution pop-up in Trendy Age.
- Enhancements to the Age Transition Spend Issues display screen.
- Progressed the efficiency of the Town Main points display screen when viewing a big Town.
- Progressed Growth Bar data consistency (HUD Growth wheels pass the suitable method now).
- The Esc key can be utilized to again out of the Impartial Energy display screen.
- Added Construction icons to the plot tooltip with their standing. Added Marvel icons to the plot tooltip with the gameplay impact. Made useful resource icons higher on stepped forward tiles, and smaller on unimproved tiles. “Thanks for the muse Sukritact!”
- Addressed a subject some customers reported experiencing the place yield icons did not populate at the ‘now to be had’ Constructions when changing a The city to Town.
- The right kind citizen personality set is now being displayed for Korean Impartial Powers.
Narrative
Narrative Occasions
- Addressed more than a few problems that have been going on on some Narrative Occasions.
Quests
- Addressed a reported factor the place the Nice Library III Legacy Trail Quest wasn’t finishing if an academy used to be bought.
- Addressed reported problems with incorrectly displayed quest textual content.
Loading Display
- Corrected typos and different loading display screen textual content problems.
Miscellaneous
- Added further Audio for more than a few UI occasions, together with First Meet diplomatic occasions.
- The right kind citizen personality set is now being displayed for Korean Impartial Powers.
- Addressed a reported factor the place the title of the Upkeep Yield title audio does now not play when the consumer hovers over the textual content for yields with narration enabled.
- Addressed a reported factor the place the background flashes when the consumer switches the submenus in Age Growth.
Platform-Particular
Common Console
- Addressed a reported factor the place the enter steered to loop between Gadgets stacked on a tile used to be showing on the flawed position.
- Addressed a reported factor the place it used to be imaginable to transform a The city to Town with no need sufficient gold.
- Addressed reported problems with unsuitable enter activates showing.
- Addressed reported problems with controller center of attention.
- Addressed a reported factor the place platform pals couldn’t be added as 2K Account pals.
- Addressed a reported factor the place some multiplayer invitations weren’t gained in recreation.
- Addressed a reported factor the place cross-platform lobbies and cross-play saves weren’t to be had on first identify release.
- Addressed a reported factor the place the tooltips for pieces at the Tech and Civic Unlocked pop-ups have been inaccessible on controller.
- Addressed a reported factor the place the Heroic Attack talent may well be used with out a goal on controller.
- Addressed a reported factor the place the Nice Banker unit may just teleport into FOW tiles when the use of a controller.
- Addressed a reported factor the place the ascertain button would seem offset from the tile spotlight.
- Addressed a reported factor the place international relations scenes would fail to go out utterly when retreating of them the use of a controller.
- Addressed a reported factor the place menus would robotically scroll when the consumer switches to some other tab whilst scrolling.
- Addressed a reported factor the place the participant may just now not navigate in the course of the Civilopedia seek effects with a controller.
- Addressed a reported factor the place the Analysis/Excavate tooltip used to be now not visual when taking part in with a controller.
- Addressed a reported factor the place the sport used to be blocked after triggering the lenses in some particular setup on Xbox & PlayStation.
- Addressed a reported factor the place autosaves weren’t created after hitting a definite prohibit on Xbox & PlayStation.
PlayStation
- Addressed a reported factor the place avid gamers becoming a member of a personal foyer via sign up for code the place now not reported as in a multiplayer recreation
Xbox
- Addressed a reported factor the place the Attributes sections names have been on two strains
- Addressed a reported factor the place avid gamers weren’t moved to the foyer when rejoining a recreation.
- Addressed a reported factor the place autosaves weren’t created after hitting a definite prohibit.
- Addressed a reported factor the place customization pieces from bought DLC may seem as locked till a brand new recreation is introduced.
Transfer
- Addressed a reported factor when making an attempt to sign up for a foyer with a Same old map measurement two times.
- Addressed a reported factor the place a participant may seem two times within the pals checklist.
We had a good time with Cvi VII on Transfer final month, however felt it used to be let down via its efficiency. Let’s hope as of late’s replace is going probably the most method against solving that, eh?