I do not know about you, however between some of these anime tower protection video games, I am getting a bit at a loss for words – which is why you have to know your Common Tower Protection devices in and out. A lot of them can have equivalent names and powers to one another, however you’ll’t confuse them available in the market, or you might pay the associated fee.
This information provides you with the rundown at the personality names, components, and positions at the box, talents, and rarities, which all make up a unit. Confidently, you’ll make an educated selection on which devices are very best in your playstyle, and get started plotting your rolls the use of our Common Tower Protection codes in case you are eyeing up a mythic one.
This is the whole lot in our Common Tower Protection unit information:
All Common Tower Protection Gadgets
Beneath is a listing of each Common TD unit you’ll summon within the recreation, which part they use, their talents, and their rarity. There is just one factor left to do after you learn this, which is to make a choice those you just like the glance of and roll for them. In case you are no longer too certain which devices to roll, believe your most popular playstyle – do you put on them down little and ceaselessly, or hit exhausting however sluggish? You must additionally believe the use of a Common Tower Protection tier checklist for optimum meta alternatives.
This is each Common Tower Protection unit:
| Title | Components | Talents | Rarity |
| Admiral | Hearth/Flooring | Lava Puddle: leaves a puddle of lava for 5 seconds, which confuses enemies for 2 seconds | Mythical |
| Bambee | Darkish/Hybrid | Component Bombing: 35% probability to get a random standing on staff’s maximum used part. Offers 40% of Bambee’s injury | Unique |
| Berserker | Mild/Flooring | Minimize Thru EVERYTHING: assaults forget about 30% of elemental restrictions on armor | Mythic |
| Cyborg Disciple | Hearth/Hill | The Most powerful’s Disciple: applies burn. When hitting a burnt enemy, deal bonus injury by way of time and again placing (as much as 40%) | Mythic |
| Fastcart | Wind/Flooring | Thriving Industry: each unit positioned reduces the following improve price by way of 5% | Epic |
| Hearth Foot Prepare dinner | Hearth/Flooring | With A Heated Leg: 25% extra injury to these inflicted with burn | Epic |
| Footballer | Hearth/Flooring | Opportunist: sooner than assault, good points injury that is 50% of the most powerful enemy’s lacking well being share | Unique |
| Gaaru | Water/Flooring | Impenetrable Sand: resistant to stun injury | Uncommon |
| Gen | Hearth/Flooring | Shinsō: acquire 1% extra assault injury consistent with level of vary | Mythical |
| Goku | Hearth/Flooring | Warmth of the Struggle: each assault, acquire 5% injury – resets upon new wave | Uncommon |
| Greybeard | Darkish/Flooring | Liberation: offers 65% to armored enemies | Mythical |
| Grommjaw | Wind/Flooring | Enhanced Hierro: applies Bleed for 30% overall injury over ten ticks | Unique |
| Ice Empress | Ice/Flooring | Frost Dominion: free up AOE assault, dealing 100% injury and freezing all enemies in vary | Unique |
| Ichiko | Darkish/Flooring | Screech: offers 125% injury and stuns enemies for 5 seconds | Unknown |
| Jangluu | Ice/Hill | Icy Flux: releases an impressive slash that does 200% injury | Unique |
| Koyote | Ice/Hybrid | Spirit Pistol Burst: after claiming 15 souls, pistols pass into burst frenzy, chaining subsequent 5 assaults into 3 cero beams | Unknown |
| Kriatu | Ice/Flooring | Twin Wielder: 30% crit charge. Unleashes practice up assault upon 15 important hits on assaults 1-3. When 50 important hits had been reached on assault 4, unleashes every other practice up assault. | Mythic |
| Laffy | Wind/Flooring | I Will Be Pirate King: 10% vary for each pirate team unit for your staff | Uncommon |
| Masked Ninja | Hearth/Flooring | Chief of Group 7: 12% vary and injury to all devices in Group 7 | Epic |
| Migumen | Hearth/Hybrid | Elemental Amplification: assaults observe burn, dealing 25% injury over ten ticks. Stricken enemies transfer sooner | Unique |
| Mob | Rose/Flooring | Psychic Manipulation: all assaults observe wind shear, and at a loss for words enemies take extra injury from Mob | Mythic |
| Namo | Water/Flooring | Pirate Bounty: puts bounty on enemy, which yields thrice the volume of yen when killed. | Uncommon |
| Nataru (child) | Water/Flooring | My Ninja Method: 17% base crit probability. E6 grants 30% assault and vary (latter equipped in vary of Sasku) | Uncommon |
| Nejo | Wind/Flooring | Eyes Of The Hyuga: allies in vary acquire 5% crit probability | Epic |
| Nellee | Rose/Hybrid | Non secular Compression: can transfer between child shape, which fees meter however can not assault, and grownup shape, whose injury scales with present meter share | Unknown |
| Orahemi | Rose/Hill | I will Defend You: shields one unit in vary from enemy stun | Uncommon |
| Pebble | Rose/Hybrid | Storm Of The Leaf: observe knockback, which grants 0.5% assault every time (as much as 40%) | Mythical |
| Psycho | Rose/Flooring | Psychic Manipulation: hits inflict wind shear, which is 60% of your injury each seven seconds. Enemies with at a loss for words lockout take 15% extra injury. | Mythic |
| Ranji | Wind/Flooring | Simply Warming Up: upon assault, acquire 1% injury (max 10%) | Uncommon |
| Roku | Hearth/Flooring | Center of the Struggle: acquire 5% injury | Uncommon |
| Ronin Obito | Hearth/Hybrid | Sizzling Moonlight Blaze: all assaults that hit a couple of enemies purpose a blaze explosion, making use of AoE burn | Unique |
| Ruka | Ice/Flooring | Arctic Freeze: offers 20% extra injury to these inflicted with freeze | Mythical |
| Rule | Water/Flooring | ROOM: +20% Injury, +10% Cooldown | Unique |
| Sasku | Darkish/Flooring | Uchiha Bloodline: 50% probability to stun on hit. 50% probability to dodge enemy assaults | Mythic |
| Scarlet Maid | Mild/Hybrid | Moving Paradigma: when defeating an enemy, generate one time gauge – when time gauge is maxed, assault for robust bonus | Unique |
| Shakumira | Mild/Flooring | Shadow Ownership Jutsu: slowing enemies grants a small building up in assault vary (as much as 20% ot 25% with E6) | Mythical |
| Shunks | Rose/Flooring | Captain’s Foresight: when a md spawns, +20% to all devices. Moreover resistant to stuns all over assault. | Mythic |
| Spade | Hearth/Hill | Flame Fruit’s Energy: assault inflicts burn for 4 seconds, bypassing injury aid on armor. | Mythic |
| Tierabel | Water/Hill | Spirit Power: 5% buff to water part devices inside vary | Unknown |
| Triple Danger | Rose/Flooring | Slice and Cube: +2% injury consistent with enemy at the box, resetting on new wave | Epic |
| Ultiorra | Darkish/Hill | Unpredictable Depression: when an enemy enters vary, 10% probability to cause one in all following: stun for 1.5s, at a loss for words for 3s, -5% hp, or +10% pace | Unknown |
| Digital Idol | Mild/Hybrid | Hiding for your WiFi: Does not assault. Buffs your devices in vary by way of +5%/+7.5%/+10% relying on how a long way away they’re. |
Mythic |
| Zora | Darkish/Hybrid | Entice Magic: puts as much as 3 traps, which can be both a stun lure (3 2d stun) or a nuclear lure (20% radiation) | Mythical |
That is each unmarried personality to be had to summon in Common Tower Protection, however chances are you’ll understand a secret unit or two round – head to our Common Tower Protection Lulu information to be told extra about one in all them.
Common Tower Protection unit rarity
Questioning what precisely the likes of ‘mythic’ and ‘mythical’ entail? We get it, so under, you’ll discover a checklist of the probabilities that you simply summon every Common TD rarity.
How do I summon Common Tower Protection devices?
Fortuitously, summoning devices in Common TD is tremendous easy. Simply practice those easy steps:
- Head to the Summon development in the primary sq.
- Head to the table the place the NPC is and communicate to them
- Hit ‘summon x1’ for fifty gem stones or ‘summon x10’ for 500 gem stones
- Pray to the gacha overlords (this step is non-compulsory)
And there you may have it! You’ll download nearly all devices this manner – we would recommend progressing within the tale to search out the hidden devices.














