Keep Knowledgeable
Get Trade Information In Your Inbox…
Signal Up As of late
The Epic Video games Retailer on cellular is a “point of interest” for Epic in 2025 because the Fortnite maker plans to paintings on “development an enhanced app library and uncover revel in”.
The dedication follows a upward thrust in general cross-platform accounts in 2024 to 898 million, up 94m since 2023. PC customers totalled 295m, up from 270m in 2023.
PocketGamer.biz requested for explanation at the choice of mobile-specific accounts, however Epic didn’t supply any. Those figures suggest that 69m new accounts have been created outdoor of PC.
Epic shared that its build up in accounts integrated the ones “created via spouse platforms and the Epic Video games Retailer on cellular”.
The Epic Video games Retailer expanded to iOS within the EU and Android globally remaining 12 months with Fortnite, Fall Guys and extra already in tow.
Paying and enjoying
In keeping with Epic, the corporate averaged 67m per month energetic customers in 2024 with a height of 74m in December, rather under 2023’s 75m height. Day-to-day energetic customers averaged 32m for the whole 12 months of 2024, up 6% year-over-year, spending 7.7 billion general retailer gameplay hours.
Regardless of a upward thrust, participant spending through PC customers on third-party packages the use of Epic Bills fell 18% Y/Y to $255m – noteworthy when bearing in mind Epic’s quite a lot of projects to get builders the use of the shop and the numerous funding the corporate has made in its market.
In general, PC customers spent nearly $1.09bn at the Epic Video games Retailer, a upward thrust of 15% Y/Y. No specifics have been equipped for cellular or different platforms.
Whilst there’s ambiguity in how a lot of Epic’s 2024 retailer figures got here from Fortnite avid gamers on my own, the Epic Video games Retailer 2024 Yr in Evaluate did listing HoYoverse’s Genshin Have an effect on and Honkai: Superstar Rail, Psyonix’s Rocket League and Rockstar’s GTA V forward of Fortnite in participant spend and engagement.
Kuro Video games’ cross-platform gacha hit Wuthering Waves additionally made the highest 10. The name discovered considerable luck on cellular remaining 12 months with over $150m in App Retailer and Play Retailer participant spending. The name’s efficiency ended in publishing massive Tencent obtaining a majority stake within the studio.

Taking a look forward
In 2025, Epic expects its cellular catalogue to extend in dimension and foresees customers with the ability to transfer clear of their local platform as they browse the shop. Cellular self-publishing equipment also are set to increase past the present invite-only beta.
“We’re excited to open up the equipment for self-service publishing to all cellular builders later this 12 months,” Epic Video games stated.
The Epic Video games Retailer may even intention to permit self-publishing of non-gaming apps this 12 months, reflecting broader business adjustments as client spending on apps outpaces cellular video games. This has led corporations like EA and Krafton to believe new alternatives.