This is the whole rundown of Bedrock Model 1.21:
Minecraft Difficult Trials Replace (thirteenth June 2024)
NEW FEATURES:
- Added a brand new underground construction known as the Trial Chambers
- Added 2 new mobs
- Added a brand new weapon, the Mace
- Added 3 new enchantments unique to the Mace
- Density
- Breach
- Wind Burst
- Added the next blocks:
- Crafter
- Trial Spawner
- Ominous Trial Spawner
- Vault
- Ominous Vault
- New variants within the Copper Circle of relatives
- New variants within the Tuff Circle of relatives
- Heavy Core
- Added the next pieces:
- Trial Explorer Map
- Ominous Bottle
- Wind Price
- Trial Key
- Ominous Trial Key
- Breeze Rod
- 3 new Pottery Sherds
- 2 new Banner Patterns
- 2 new Armor Trims
- 4 new Potions
- Potion of Infestation
- Potion of Oozing
- Potion of Weaving
- Potion of Wind Charging
- 4 new Tipped Arrows
- Arrow of Infestation
- Arrow of Oozing
- Arrow of Weaving
- Arrow of Wind Charging
- Added 3 new Tune Discs via Aaron Cherof and Lena Raine
- Added 20 new Art work
- 5 via artist Sarah Boeving
- 15 via artist Kristoffer Zetterstrand
- Redesigned Dangerous Omen to present get right of entry to to Ominous Occasions
- Added 6 new Standing Results
- Infested
- Oozing
- Weaving
- Wind Charged
- Raid Omen
- Trial Omen
- Added 9 new tune tracks via Aaron Cherof, Kumi Tanioka, and Lena Raine
- Added 4 new achievements
STRUCTURES
TRIAL CHAMBERS
- Trial Chambers are a brand new construction within the Overworld the place gamers can discover and tackle strive against demanding situations
- Made from plenty of Copper and Tuff blocks, and may also be discovered in several sizes
- A quite not unusual in finding during the Deepslate layer of the underground
- Herbal mob spawning does no longer happen within, very similar to Historic Towns
- By no means begins within a Deep Darkish biome, however can on occasion overlap it
- The format of every Trial Chamber is procedurally generated, and will come with traps, rewards and plenty of strive against spaces
- Adorned Pots line the corridors and grasp hidden treasures
- Provide Barrels may also be discovered between other rooms, and come up with blocks and pieces which mean you can navigate your trials
- Vaults are guarded via demanding situations in every room, and is usually a supply of many prime stage Enchanted Books and kit together with an overly uncommon probability to obtain a Trident
- Ominous Vaults may also be present in more difficult to achieve puts and provides even higher loot than usual Vaults, together with some pieces which might be unique to Ominous Vaults
- Each and every Trial Chamber will come with Trial Spawners with a melee, small melee, or ranged class:
- Melee
- Small Melee
- Slime
- Cave Spider
- Child Zombie
- Silverfish
- Ranged
- Each and every Trial Spawner class will most effective use one mob for all the construction when generated, and those mobs are randomized for every Trial Chamber
- As an example, one Trial Chamber would possibly most effective spawn Zombies, Cave Spiders and Strays, whilst every other would possibly most effective spawn Spiders, Silverfish and Skeletons
- The exceptions to this are some Trial Spawners in distinctive rooms which all the time spawn Breezes
MOBS
BREEZE
- A crafty opposed mob spawned via some Trial Spawners in Trial Chamber rooms
- Drops 1-2 Breeze Rods when killed via a participant
- The collection of Breeze Rods dropped is suffering from looting enchantments
- Strikes essentially via jumping round its goal
- Deflects virtually all projectiles, making it proof against ranged strive against
- With one notable exception: it can not deflect Wind Fees
- An competitive adversary, it shoots risky wind power within the type of Wind Price projectiles at its goal
- After colliding with an entity or a block, Wind Price projectiles produce a Wind Burst, which knocks again entities within the space
- Wind Fees deal a small quantity of wear when colliding without delay with an entity
- Wind Fees spoil adorned pots and refrain flower blocks upon collision
- Wind Bursts have the impact of ‘activating’ sure blocks:
- Non-Iron Doorways and Trapdoors are flipped
- Fence Gates are flipped
- Buttons are pressed
- Levers are flipped
- Bells are rung and swung
- Lit Candles are extinguished
- Wind Bursts do not need any impact on Iron Doorways, Iron Trapdoors, or any block being held in its place via a Redstone sign
- Is not going to retaliate towards assaults from the next mobs: Skeletons, Strays, Bogged, Zombies, Husks, Spiders, Cave Spiders and Slimes
- The similar mobs won’t retaliate towards a Breeze when harm via its Wind Price projectile
BOGGED
- A brand new variant of Skeletons that shoots toxic arrows
- They are more uncomplicated to take down with 16 well being as an alternative of 20 well being
- They assault at a slower period of three.5 seconds as an alternative of two seconds
- Has a possibility to drop Arrows of Poison when killed via gamers
- Those mossy and mushroom lined Skeletons spawn naturally in Swamps and Mangrove Swamps
- Can be discovered spawning from Trial Spawners in some Trial Chambers
- Drops 2 mushrooms when sheared (both each purple, each brown, or one in all every)
WEAPONS
MACE
- A brand new heavy weapon to destroy your enemies!
- Has a base harm of five
- Can also be crafted with a Breeze Rod and a Heavy Core
- The use of it’ll lower its sturdiness like some other weapon; may also be repaired with Breeze Rods at an Anvil
- Has a novel assault known as the destroy assault. When the participant falls greater than 1.5 blocks sooner than hitting, a destroy assault is induced which has more than one results:
- Secure Fall: Resets all vertical momentum and negates any fall-damage amassed from the autumn
- Additional Injury: Does extra harm the additional the participant fell sooner than hitting the objective with it:
- For the primary 3 blocks fallen: Upload 4 harm in keeping with block
- For the following 5 blocks fallen: Upload 2 harm in keeping with block
- For any blocks fallen after: Upload 1 harm in keeping with block
- Nice Knockback: Different entities close to the struck enemy will probably be knocked again via the immense power of the Mace
- Can be utilized together with Wind Fees to release up and ship devastating destroy assaults to enemies
- Those current enchantments may also be carried out to the Mace:
- Mending
- Unbreaking
- Smite
- Bane of Arthropods
- Fireplace Facet
- Curse of Vanishing
- The Mace additionally has 3 unique enchantments: Density, Breach and Wind Burst
ENCHANTMENTS
3 new enchantments had been added which might be unique to the Mace:
- Density
- Not unusual Attraction, obtainable within the Spell binding Desk and on Enchanted Books in random loot chests
- Has 5 ranges
- Maces enchanted with Density do extra harm in keeping with fallen block in keeping with Density stage
- Injury dealt in keeping with fallen block is greater via 0.5 in keeping with stage of Density
- Mutually unique with Breach, Smite, and Bane of Arthropods
- Breach
- Uncommon Attraction, obtainable within the Spell binding Desk and on Enchanted Books in random loot chests
- Has 4 ranges
- Maces enchanted with Breach scale back the effectiveness of armor at the goal
- The effectiveness of the armor is diminished via 15% in keeping with Breach stage
- Mutually unique with Density, Smite, and Bane of Arthropods
- Wind Burst
- Distinctive attraction which is able to most effective be present in Ominous Vaults
- Simplest Wind Burst I will be discovered, upper ranges should be got via combining them in an Anvil
- Has 3 ranges
- Maces enchanted with Wind Burst will emit a Wind Burst upon hitting an enemy, launching the attacker upward and enabling the linking of destroy assaults separately
- Effectively touchdown a Wind Burst assault reasons the participant to lose the autumn harm coverage they might differently have from touchdown a a hit destroy assault
- Each and every stage will jump the attacker an extra 7 blocks into the air
- Distinctive attraction which is able to most effective be present in Ominous Vaults
BLOCKS
CRAFTER
- A brand new block that allows the crafting of things and blocks by way of Redstone
- Can also be crafted with 5 Iron Ingots, 2 Redstone Mud, 1 Crafting Desk and 1 Dropper
- Will eject one crafting end result at a time when powered via a Redstone pulse
- Its present powered state is indicated via Redstone crystals on its again face, which can illuminate
- The crafting grid on its peak face will illuminate purple when it effectively crafts a recipe
- Upon receiving a sign, it’ll eject the recipe end result from the entrance face
- If the recipe output has any the rest pieces (similar to a Bucket), the end result and the rest pieces will probably be ejected in combination
- When positioned, the entrance face of the Crafter will face against the participant
CRAFTER USER INTERFACE
- Has a 3×3 interactable crafting grid
- The crafting grid slots are toggleable, that means that the participant can trade the habits of a slot via interacting with it whilst no longer protecting an merchandise
- A slot this is ‘toggled’ can not grasp any pieces
- Different blocks similar to Hoppers and Droppers additionally can not position pieces into them
- In contrast to the Crafting Desk, the Crafter presentations a preview of the crafted merchandise which will probably be crafted and ejected at the subsequent Redstone pulse, however can’t be manually taken out via the participant
- The arrow declaring from the recipe grid will illuminate purple when the Crafter is recently powered
- The Crafter Person Interface is shared between all gamers interacting with it, that means that more than one gamers can have interaction with the Crafter on the similar time, very similar to Chests and Hoppers
CRAFTER INTERACTION WITH OTHER BLOCKS
- The sign energy of a Comparator studying a Crafter is 0-9, the place every non-empty or toggled slot provides 1 energy
- Hoppers and Minecarts with Hoppers can be utilized to each insert and extract pieces from the Crafter
- Droppers can be utilized to insert pieces into the Crafter
- Pieces inserted from every other block (ex: Hopper, Dropper) will fill the Crafter’s slots according to those laws:
- Prioritize the primary empty slot (from left-to-right, top-to-bottom)
- If there are not any empty slots, then prioritize the smallest stack of the similar merchandise (select the primary if there are more than one)
- If there’s a toggled slot it’ll be skipped. The article will then be moved into the container
- If the thing can’t be moved, it’ll be ejected into the arena
- Pieces are got rid of from Crafters via Hoppers and Minecarts with Hoppers in the similar order as from different bins like Chests
TRIAL SPAWNER
- A brand new variant of Monster Spawners that ejects rewards upon defeat
- Can’t be crafted nor got via gamers in Survival – as an alternative, they are able to be discovered naturally during Trial Chambers
- Very gradual to mine and immune to explosions, and won’t drop even with Silk Contact
- Can’t be moved via Pistons
- The problem stage will building up for every new participant a Trial Spawner notices close by
- The problem stage won’t lower till it’s reset all the way through a Trial Spawner’s cooldown
- Trial Spawners can most effective understand gamers which might be in line of sight, and can forget about Ingenious and Spectator gamers
- In contrast to standard Spawners, a Trial Spawner will spawn a restricted collection of mobs proportional to its present problem stage
- It may well most effective spawn a mob at positions which can be inside line of sight
- It may well spawn a mob without reference to any gentle stage requirement the mob has
- Spawned mobs are chronic
- As soon as all mobs are defeated, the Trial Spawner will eject a lot of rewards which is proportional to the present problem stage
- After the rewards had been ejected, the Trial Spawner is going into cooldown for half-hour, all the way through which it’ll now not spawn mobs
- When positioned in Ingenious, Trial Spawners haven’t any mob kind set via default
- The mob kind may also be set via interacting with it whilst protecting a Spawn Egg
- Has an Ominous Trial Spawner variant, obtainable thru an Ominous Trial
VAULT
- A block that holds locked treasure and loot – gamers should in finding the correct key to eject its rewards
- Can also be discovered during Trial Chambers, containing the buildings’ most respected loot
- Vaults in Trial Chambers require a Trial Key to be unlocked
- Can’t be crafted nor got in Survival, and does no longer drop anything else when mined
- Explosion resistant and can’t be moved via Pistons
- Can also be unlocked via an infinite collection of gamers
- After a participant has unlocked a Vault, they can not for my part unencumber that Vault once more
- If a participant has no longer unlocked a selected Vault sooner than, this may also be observed via an orange circulate of debris that glide from the participant to that Vault when close by
- Has a keyhole that will probably be open or closed relying at the gamers close by
- If any close by participant has no longer unlocked that Vault, the keyhole will probably be open
- If all close by gamers have unlocked that Vault, the keyhole will probably be closed
- Inside of its cage, it’ll cycle thru and show pieces which might be conceivable to eject from its loot desk
- Avid gamers can not time their unlocks to eject the thing this is recently displayed within the cage
- The loot it ejects is randomized every time it’s unlocked
- Has an Ominous Vault variant, unlockable thru an Ominous Trial
COPPER FAMILY
- The Copper circle of relatives of blocks has been expanded so as to add:
- Chiseled Copper
- Copper Grate
- Copper Bulb
- Copper Door
- Copper Trapdoor
- Oxidized and waxed variants of the entire above
CHISELED COPPER
- Crafted with 2 Reduce Copper Slabs of a shared oxidation stage
- Can also be crafted within the Stonecutter
COPPER GRATE
- A brand new form of ornamental block distinctive to the Copper circle of relatives
- Crafted with 4 Copper Blocks of a shared oxidation stage
- Stonecutting a Copper Block into Copper Grates outputs 4 Copper Grates
- Houses:
- Clear and lets in gentle to go thru
- Mobs can not suffocate within them
- Can not behavior Redstone
- Adversarial mobs can not naturally spawn on them
- Can grasp water
COPPER BULB
- A gentle-emitting block that may toggle its gentle emission thru Redstone pulses
- Oxidizes like different Copper blocks, and emits gentle according to oxidation stage
- Copper Bulb: Gentle stage 15
- Uncovered Copper Bulb: Gentle stage 12
- Weathered Copper Bulb: Gentle stage 8
- Oxidized Copper Bulb: Gentle stage 4
- When positioned, its gentle is off via default
- Whilst it’s unpowered, it’ll toggle its gentle on or off when it receives a Redstone pulse
- Its gentle will keep on even if the Redstone supply is got rid of, and can most effective toggle off when it receives every other Redstone pulse
- A Redstone crystal may also be observed in its heart whilst it’s powered via a Redstone sign
- Very similar to Glass Blocks, it does no longer behavior Redstone energy
- Comparators studying a Copper Bulb will output a sign energy of 15 if the Copper Bulb’s gentle is on
- The crafting recipe for 4 Copper Bulbs is:
- 3 Copper Blocks of a shared oxidation stage
- 1 Blaze Rod
- 1 Redstone Mud
COPPER DOORS AND TRAPDOORS
- Copper variants of Doorways and Trapdoors that may oxidize over the years and be waxed
- Behaves like picket doorways, that means they are able to be opened and closed with interplay in addition to Redstone
- Can also be opened via mobs that be capable of open doorways
- Crafted with Copper Ingots
TUFF FAMILY
- Tuff has been expanded to have its personal circle of relatives of blocks:
- Stair, Slab, Wall, and Chiseled variants
- Tuff Bricks with Stair, Slab, Wall, and Chiseled variants
- Polished Tuff with Stair, Slab, and Wall variants
- All Tuff variants may also be crafted within the Stonecutter
HEAVY CORE
- A mysterious, dense block which may also be blended with a Breeze Rod to craft the Mace
- Can most effective be got from Ominous Vaults
ITEMS
TRIAL EXPLORER MAP
- Used to find a close-by Trial Chamber
- Degree up a Cartographer Villager to Journeyman for the chance to industry for this map
OMINOUS BOTTLE
- An merchandise which may also be ate up via gamers to obtain the Dangerous Omen impact for 1 hour and 40 mins
- Is available in 5 diversifications, one for every Dangerous Omen stage
- The bottle breaks when ate up
- Can also be stacked to 64
- Ominous Bottles may also be discovered uncommonly in any Vaults, and are dropped via Raid Captains which might be defeated out of doors a Raid
WIND CHARGE
- Turn out to be the Breeze! The use of this merchandise will hearth off a Wind Price projectile very similar to the Breeze’s
- Can be utilized to release entities clear of the affect of the Wind Burst
- Grants 10% extra knockback than a Breeze’s, however has a way smaller space of affect
- Offers harm if it hits an entity without delay
- Has a half-second cooldown after every use
- Can also be fired from a Dispenser
- Avid gamers can use Wind Fees to propel themselves prime into the air
- Avid gamers that release themselves with a Wind Price most effective collect fall harm under the peak of the place they collided with the Wind Burst
- For instance, if a participant makes use of a Wind Price to release themselves 9 blocks into the air, and they don’t land less than the place they to start with introduced, they’ll take 0 harm
TRIAL KEY
- An merchandise that may most effective be got from Trial Spawners
- Can be utilized to unencumber Vaults
BREEZE ROD
- An merchandise dropped via a Breeze that may be crafted into 4 Wind Fees, or used with the Heavy Core to craft a Mace
POTTERY SHERDS
- Added Float, Guster, and Scrape Pottery Sherds
- Those may also be got via breaking Adorned Pots that show them in Trial Chambers
BANNER PATTERNS
- Added Float Banner Trend, present in Vaults
- Added Guster Banner Trend, present in Ominous Vaults
ARMOR TRIMS
- Added Bolt Armor Trim and Smithing Template, present in Vaults
- Can also be duplicated the use of a Copper Block or Waxed Copper
- Added Float Armor Trim and Smithing Template, present in Ominous Vaults
- Can also be duplicated the use of a Breeze Rod
MUSIC DISCS
Added 3 new tune discs:
- “Precipice” via Aaron Cherof. Can also be discovered infrequently in usual Vaults, and has a comparator output of 13 when performed in a Jukebox
- “Author” via Lena Raine. Can also be discovered infrequently in Ominous Vaults, and has a comparator output of 12 when performed in a Jukebox
- “Author (Tune Field)” via Lena Raine. Can also be discovered infrequently in Adorned Pots damaged in Trial Chambers, and has a comparator output of eleven when performed in a Jukebox
PAINTINGS
Added 5 new artwork via artist Sarah Boeving:
- Baroque
- Humble
- Meditative
- Prairie Journey
- Unpacked
Added fifteen new artwork via artist Kristoffer Zetterstrand:
- Yard
- Bouquet
- Cavebird
- Converting
- Cotan
- Fern
- Endboss
- Discovering
- Lowmist
- Orb
- Owlemons
- Passage
- Pond
- Sunflowers
- Tides
OMINOUS EVENTS
- Dangerous Omen has been expanded to present get right of entry to to an non-compulsory revel in in Trial Chambers
- Those non-compulsory reviews may also be accessed thru Dangerous Omen, and are actually referred to as Ominous Occasions
- They’re tougher than same old, and are designed to shake up the revel in in distinctive techniques
- Raids are an instance of an current Ominous Match
- Consequently, Dangerous Omen has a brand new, shadowy icon and a legitimate for being carried out to the participant
- It’s now not given to gamers that defeat a Raid Captain out of doors a Raid
- As a substitute, gamers can acquire get right of entry to to Dangerous Omen via eating the brand new Ominous Bottle merchandise
RAIDS
- Dangerous Omen now not triggers a Raid without delay when getting into a Village
- As a substitute, it’ll turn into right into a Raid Omen variant with a length of 30 seconds
- As soon as the Raid Omen expires, a Raid will get started on the location the participant won the Raid Omen
- Like some other impact, gamers can drink a Bucket of Milk to transparent the Raid Omen, combating the Raid from beginning
OMINOUS TRIALS
- A brand new Ominous Match that may be accessed via exploring a Trial Chamber whilst Dangerous Omen is energetic
- This tournament can have gamers dealing with extra robust Ominous Trial Spawners, in the event that they dare
TRIAL OMEN
- A variant that Dangerous Omen can turn into into
- This happens when the participant is inside detection vary of a Trial Spawner that isn’t Ominous
- The Trial Omen can have a length of quarter-hour multiplied via the reworked Dangerous Omen’s stage
- Avid gamers that experience Trial Omen are surrounded via ominous debris
OMINOUS TRIAL SPAWNER
- A extra robust energetic segment of the Trial Spawner with distinctive demanding situations and rewards
- Supplies a tougher revel in that combat-loving gamers can decide into for higher rewards
- If a Trial Spawner detects a participant that has the Trial Omen impact, the spawner will change into Ominous if:
- It isn’t in cooldown
- Or, it’s in cooldown however used to be no longer Ominous all the way through its remaining activation
- Making it Ominous this manner will bypass the cooldown
- Whilst energetic, it’ll:
- Glow blue as an alternative of orange
- Emit soul flames as an alternative of ordinary flames
- Periodically spawn potions and projectiles on peak of unsuspecting gamers and mobs
- According to their location, spawners in a space will choose a random set of projectiles to spawn
- Those projectiles will all the time come with a unmarried form of Lingering Potion from a collection of conceivable results
- The mobs it spawns are extra robust than same old:
- Mobs that may put on apparatus will frequently spawn with enchanted guns and armor
- The armor those mobs put on have Armor Trims carried out from the Trial Chambers
- All 3 of the next armor enchantments are carried out to every piece:
- Coverage IV
- Projectile Coverage IV
- Fireplace Coverage IV
- Sword enchantments may also be both of the 2:
- Bow enchantments may also be both of the 2:
- Mobs that can not put on apparatus will as an alternative be spawned at double the overall mob depend over the process the problem
- The spawners for those mobs will even have an extra mob out without delay all the way through its problem
- Mobs that may put on apparatus will frequently spawn with enchanted guns and armor
- Turning into Ominous will despawn any current mobs it spawned and reset its problem
- If the ones mobs picked up or provided any pieces at the ground, the ones pieces will probably be dropped after they despawn
- It is going to keep Ominous till it’s been defeated and its cooldown has completed
- When defeated, it’ll eject a distinct set of loot to standard Trial Spawners
OMINOUS VAULT
- A variant of Vaults that experience a extra menacing having a look and emit soul flames as an alternative of ordinary flames
- Those grasp a extra treasured set of rewards than the usual Vaults which can be unlocked via Trial Keys
- Can also be discovered during Trial Chambers in more difficult to achieve puts, and require an Ominous Trial Key to unencumber
OMINOUS TRIAL KEY
- A variant of the Trial Key which has a 30% probability to eject when defeating an Ominous Trial Spawner
- Can be utilized to unencumber Ominous Vaults
STATUS EFFECTS
- The next standing results had been added:
- Wind Charged
- Affected entities will emit a wind burst upon demise
- Can also be brewed as a Potion with an Awkward Potion and a Breeze Rod
- Weaving
- Affected entities will unfold Cobweb blocks upon demise
- Affected entities can transfer thru Cobweb with 50% in their standard velocity as an alternative of 25%
- Can also be brewed as a Potion with an Awkward Potion and a Cobweb block
- Oozing
- Affected entities will spawn two Slimes upon demise
- Can also be brewed as a Potion with an Awkward Potion and a Slime Block
- Infested
- Affected entities have a ten% probability to spawn 1-2 Silverfish when harm
- Can also be brewed as a Potion with an Awkward Potion and a Stone block
- Splash Potions, Lingering Potions and Tipped Arrows may also be made with those results
- Wind Charged
- Those results may also be encountered whilst taking over an Ominous Trial Spawner
- Some mobs are immune to those results
- Slimes are proof against Oozing
- Silverfish are proof against Infested
- Each time a mob with Oozing dies, it’ll test inside a 5x5x5 space what number of Slimes there are
- If the quantity exceeds the max entity cramming cap (24 via default), it’ll no longer spawn any Slimes
- If it does no longer exceed it, it’ll try to spawn 2 Slimes up till the max entity cramming cap
MUSIC
Added 9 new background tune tracks which can all play in the principle menu:
- “Featherfall” via Aaron Cherof
- Performs in Badlands, Cherry Grove, Flower Woodland, and Lush Caves Biomes
- “Deeper” via Lena Raine
- Performs in Deep Darkish and Dripstone Caves Biomes
- “Eld Unknown” via Lena Raine
- Performs in Dripstone Caves, Grove, Jagged Peaks, and Stony Peaks Biomes
- “Never-ending” via Lena Raine
- Performs in Dripstone Caves, Grove, Jagged Peaks, and Stony Peaks Biomes
- “pokopoko” via Kumi Tanioka
- Performs in Dripstone Caves, Grove, Jagged Peaks, and Snow Slopes Biomes
The next had been added to the pool of songs which play in Overworld Biomes that do not need biome-specific tune:
- “Featherfall” via Aaron Cherof
- “komorebi” via Kumi Tanioka
- “Puzzlebox” via Aaron Cherof
- “Watcher” via Aaron Cherof
- “yakusoku” via Kumi Tanioka
ACHIEVEMENTS
- Added 4 new achievements
- ReVaulting – Liberate a Vault the use of an Ominous Trial Key
- Who Wishes Rockets? – Use a wind rate to release your self upward a minimum of 8 blocks
- Crafters Crafting Crafters – Be close to a Crafter when it crafts a Crafter
- Over-Overkill – Deal 50 hearts of wear in one hit the use of the Mace
UPDATED PLAYER PROFILE
Introducing the enhanced participant Profile web page, the place you’ll be able to see your individual profile or the profiles of different gamers! Within the new Profile display, you’ll be able to view success development, evaluate stats, and get right of entry to the dressing room, with extra options coming later this 12 months. This new display will roll out slowly and change into to be had within the coming weeks. Please check it out and tell us what you suppose at aka.ms/MCPreviewProfileFeedback!
- Achievements View:
- See your pal’s success development and a few instructed subsequent achievements you’ll be able to paintings on in combination!
- Questioning what to do subsequent? Take a look at your individual instructed achievements.
- Stats View:
- Take a look at your Minecraft stats, together with blocks damaged, distance travelled, time performed, and mobs defeated. The stats view combines play throughout all platforms.
- Press the “Evaluate stats” button and choose a pal to have interaction in somewhat pleasant pageant.
- Evaluate Stats View:
- Evaluate stats with others to peer who’s damaged extra blocks, travelled extra distance, defeated extra mobs, and performed longer.
- Attending to the brand new Profile Display screen:
- Within the new Play Display screen UI, you’ll be able to get right of entry to Profile from the Play menu.
- Open the Buddies Drawer and click on in your pals to peer their profiles, or click on “Seek for Avid gamers” from the Buddies Drawer to search out new profiles.
- Within the outdated UI, click on “Upload Buddies” from the Buddies tab and seek for pals. Click on on them to view their profiles.
- Within the new Play Display screen UI, you’ll be able to get right of entry to Profile from the Play menu.
KNOWN ISSUES:
- The use of Trident with Riptide Attraction all the way through Wind Price bounce does no longer negate Wind Price fall harm coverage
FIXES AND CHANGES:
PERFORMANCE / STABILITY:
- Fastened a crash that would happen when teleporting to a area the place a Piston used to be pushing a Chest (MCPE-179440)
- Fastened a crash that would happen when the participant started dropping air
- Packing containers being cloned over now not stay their container displays open and motive crashes
- Fastened a topic that would motive the loading display to get caught for a while round 41% (MCPE-175550)
- Fastened no longer with the ability to load into worlds with some texture packs (MCPE-180918)
- Fastened crashes that would happen when growing worlds on new Geographical regions and chickening out on the On-line Protection conversation field
- Enhance prevention of app/glide restart when darkish mode toggled on or off on throughout Android units
GENERAL
- Fastened a topic the place the ‘Let It Cross’ trophy didn’t unencumber on PlayStation®4
- The ‘Castaway’ success can now be reliably unlocked (MCPE-118433)
- The sport no guarantees the correct controller will get assigned to participant 1 when enjoying on Xbox (MCPE-163023)
- Fastened a computer virus inflicting Persona Author skins with got rid of eyes to wreck pores and skin texture loading (MCPE-181228)
GAMEPLAY
- Added 4 new ambient cave sounds
- Avid gamers can now stand on Boats that flow on water (MCPE-105535, MCPE-120687)
- Sprinting velocity is now not activated with a prolong (MCPE-178858)
- Flower forests now generate all anticipated flower varieties (MCPE-180417)
MOBS
- Armadillos now not again and again roll and unroll when receiving harm from blocks (MCPE-180142)
- Naturally spawning mobs now spawn on the heart of a block (MCPE-99315)
- This fixes many problems the place mobs may no longer spawn on slopes, in slim passageways, and in different scenarios the place they had been anticipated to
- For technical gamers, this computer virus repair will imply that some player-made mob farms now not totally paintings. We respect the time the neighborhood places into construction suave farms and we attempt to keep away from breaking farms when we will be able to. On this case, we felt that this variation used to be vital as it improves the best way spawning works in lots of biomes
- The kinds of harm that may motive a mob to panic had been limited (MCPE-167513)
- Simplest the next harm reasons now induce panic:
- “campfire”
- “entity_attack”
- “entity_explosion”
- “hearth”
- “fire_tick”
- “fireworks”
- “freezing”
- “lava”
- “lightning”
- “magic”
- “magma”
- “projectile”
- “ram_attack”
- “sonic_boom”
- “soul_campfire”
- “temperature”
- “wither”
- Simplest the next harm reasons now induce panic:
BLOCKS
- Fastened a recipe computer virus the place any form of Stone Slab might be used to craft a Grindstone with Purple, Mangrove, or Warped Planks. It may well now most effective settle for the real standard Stone Slab, no different form of stones
- Cauldrons full of potions now stay the colour of the potion when driven via a Piston
- Added distinctive sounds for breaking and putting Cobwebs (MCPE-180109)
- Pieces drops from blocks destroyed in an explosion now get merged into larger merchandise stacks sooner than spawning on the planet
- All blocks now drop pieces via default when exploded with TNT (MCPE-56036)
- Added a brand new recreation rule to keep watch over decay of drops from TNT explosions, named “tntExplosionDropDecay”
- The rule of thumb may also be set to “true” to re-enable the former habits the place no longer all blocks would drop when exploded via TNT
ITEMS
- When the use of an merchandise on an entity, it’s now vital to liberate the use button sooner than with the ability to use it once more, which prevents gamers from inadvertently eating pieces themselves when interacting with entities
- Chemistry pieces now seem within the Ingenious mode stock when the Schooling Version toggle is enabled
- Tridents now not harm the Ender Dragon when it’s perching (MCPE-37112)
- Fastened a computer virus that loaded held participant merchandise incorrectly, inflicting conceivable merchandise duplication
- Banners are as soon as once more out there by way of the recipe ebook (MCPE-179650)
AIR BUBBLES
- The oxygen bar now disappears in an instant when switching to Ingenious mode underwater (MCPE-139168)
- Added an empty state for air bubbles at the oxygen bar, along side a wobble when the participant is drowning
- Added a popping sound when bubbles pop at the oxygen bar
GRAPHICAL
- Modified the default Anti-Aliasing surroundings from 4 to two for higher efficiency with minimum visible degradation
- Fastened Persona Author hair and headwear clipping thru worn Pumpkins and Mob Heads (MCPE-128908)
- Standing impact particle colours are now not combined into one particle colour
- As much as 8 energetic visual standing impact debris are actually rendered one by one
REALMS
- In Geographical regions, blocks now not reappear after breaking them in Ingenious Mode with Not on time Block Breaking toggle became off (REALMS-11707)
- Fastened a crash when opening Geographical regions Tales (MCPE-178759)
- Fastened Geographical regions Tales availability for Xbox gamers
- Mixed Realm Occasions of the similar kind that occur at the similar day
- Fastened Geographical regions Tales posts on Xbox units with multiple consumer signed in
- Fastened Realm Occasions on Xbox units with multiple consumer signed in
ACCESSIBILITY
- Fastened a topic the place urgent Input on a keyboard, keypad, or controller (menu button) didn’t ship messages at the Chat display (MCPE-170890)
- Fastened quite a lot of keys no longer being bindable when the use of exterior keyboards on cell units (MCPE-176505, MCPE-176878)
TOUCH CONTROLS
- Fastened a computer virus the place gamers may no longer navigate during the stock the use of keyboard on contact units
- On contact units, when shifting pieces between other slots, the icon now not seems as duplicated between the shifting merchandise and the vacation spot slot
- On contact units, when shifting enchanted pieces between other slots, the shifting icon is now rendered accurately
- On contact units, stack-splitting UI now not seems for unstackable pieces
- On contact units, pieces from Ingenious Stock are actually unselectable
- On contact units, it’s now conceivable to change two equivalent pieces
- Added slide-off endurance to new d-pad contact keep watch over scheme
- Modified positioning and scale of default new contact d-pad keep watch over scheme. Additionally lets in for shifting the d-pad nearer to the hotbar when customizing contact controls
- Made the bounce and ascend in water button overlap so now the participant can keep above water extra simply (MCPE-179689)
USER INTERFACE
- Added a brand new HUD overlay that presentations the collection of days performed in a global. The overlay is enabled with the “Display days performed” global surroundings
- Fastened a computer virus the place GUI scale used to be no longer modifiable after converting between hand held and docked mode on Nintendo Transfer (MCPE-159959)
- Added lacking indentation to record pieces in some modals, which must make the ones lists more uncomplicated to learn
- Got rid of erroneous hotbar scale surroundings for Pocket UI
- “Draw” and “Unlock” tooltips now seem for Crossbows (MCPE-44845)
- “Learn E-book” tooltip now seems when it is conceivable to learn a E-book from a Lectern even while you aren’t protecting an merchandise (MCPE-44848)
- “Position” tooltip now seems for doorways (MCPE-157688)
- Fastened a computer virus that avoided navigating to in the past despatched messages with a keyboard on Xbox (MCPE-174648)
- Recipes which can be all the time unlocked will probably be to be had when the sport rule “dolimitedcrafting” is enabled (MCPE-175449)
- Stack splitting window is now aligned with the stock slots (MCPE-173632)
- The textual content at the Geographical regions buttons in Create New International and Edit International had been made in line with every different (MCPE-179777)
- The respawn radius box now resets to the proper default worth if given invalid enter (MCPE-179686)
- The chat caret now’s positioned on the finish of the textual content when navigating to in the past despatched messages/instructions with an exterior keyboard on cell units (MCPE-178574)