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The video games trade strikes temporarily and whilst tales might come and move there are some that we simply cannot let move of…
So, to present the ones specifically thorny subjects an extra going over we’ve got created a weekly digest the place the participants of the PocketGamer.biz group percentage their ideas and move that little bit deeper on one of the crucial extra fascinating issues that experience came about in cell gaming up to now week.

Craig Chapple
Head of Content material
Flappy Fowl is coming round again however unique writer isn’t concerned
One of the vital unique viral hits on cell, Flappy Fowl used to be a precursor to the hypercasual craze and evidence that making advert earnings from video games used to be imaginable. At its peak, the identify used to be stated to be making $50k an afternoon simply from banner advertisements.
Developer Dong Nguyen later got rid of the sport from shops, mentioning considerations over its addictiveness.
The identify, naturally, spawned a legion of clones, however not anything ever crowned the unique.
Now Flappy Fowl is again! However its unique writer isn’t concerned, with the trademark additionally snapped up by means of the ‘Flappy Fowl Basis’. Nguyen stated he didn’t promote the IP.
Somewhat than just unencumber the identify again in its unique shape, it now contains new worlds, modes like basketball-theme demanding situations and new characters. It’ll additionally it sounds as if come with a 100 participant on-line mode for customers to compete in opposition to each and every different.
A internet model is about to release in October, with iOS and Android releases lately deliberate for 2025. An early model of the sport, Flap-a-TON, has been launched on Telegram.
The sport’s announcement has already been marred by means of controversy, with dialogue surrounding how the Flappy Fowl Basis picked up the rights to the sport – which it has answered to – in addition to its hyperlinks to blockchain and crypto.
As BlockchainGamer notes, whilst the Telegram mini-game does now not require a pockets to play, gamers can take part in a loose minting match for the sport’s FLAPPY token. The point out of blockchain, cryptocurrency and NFTs in video games ceaselessly sparks anger and controversy, specifically for widely known IPs.
Author Nguyen weighed in on that controversy, declaring, “I don’t reinforce crypto”.
Crypto has earned a name for scams following years of scandals and rug-pulls. What fascinates me is how a viral hit, loved by means of thousands and thousands of other people across the world, seems to were dragged again to existence to, first of all a minimum of, serve a distinct segment target audience.
New Flappy Fowl leader inventive Michael Roberts would possibly disagree with that overview, declaring that there’s a neighborhood of 200 million players on Telegram.
However how giant is the crossover of Flappy Fowl and Telegram players? And the way is the informal person within the blockchain?
This tale appears set to run and run. We’ll learn the way the internet model appears subsequent month and whether or not it actually leans into the nostalgia of the unique to draw its as soon as huge target audience. The present headlines aren’t the most productive get started.

Playtika to obtain Cube Desires developer SuperPlay for as much as $1.95 billion
Playtika is all set to obtain recreation developer SuperPlay for an enormous sum of as much as $1.95 billion. While you believe different primary cell acquisitions, corresponding to Sega purchasing Rovio for $776 million, it is rather the determine.
Then again, SuperPlay has finished one thing this is no small feat within the present marketplace: It introduced its recreation Cube Desires to its easiest yr but in 2024, years after its preliminary release. Its different identify, Domino Desires, is doing neatly this yr too.

Given the amount of cash going into this acquisition, some may just argue that it’s overpriced. Then again, having the ability to display that each video games are in a powerful place that can even most likely proceed to scale is an actual promoting level. The truth former Playtika workers based SuperPlay is a win too since it is going to make for an more straightforward transition.
In spite of everything, outdoor of what this implies for Playtika and SuperPlay, the purchase is a great signal for the video games marketplace generally, with M&A expectantly at the up.

EA unearths experimental Undertaking Air and states AI “isn’t simply a buzzword for us”
All over EA’s Investor Day 2024, CEO Andrew Wilson stated AI “isn’t simply a buzzword” on the corporate. An hour or so later, CSO Mihir Vaidya took to the degree to present a sneak preview of Undertaking Air, an experimental new product for cell demonstrating the facility of AI in persona and situation introduction.
Claiming to have a brand new class of video games “that doesn’t but exist” right here, EA confirmed off Undertaking Air’s text-based gameplay the place pals attempted to persuade an AI investor (that’s an investor powered by means of AI – now not an investor taking a look to reinforce AI, like maximum the buyers on the display…) to reinforce a product the ones gamers got here up with.

Any other situation tasked gamers with proving their innocence to a detective, and any other revolved round convincing a skater to dye his hair.
This used to be all proven within the broader context of user-generated context and its utility to rising the industry, as gamers would, in concept, create their very own characters to percentage on-line and persuade to accept as true with a complete vary of arguments.
This product isn’t part of EA’s instant unencumber pipeline however is an engaging glimpse at one thing that can or would possibly not materialise within the years yet to come.