Starfield controlled to be each one in every of my favourite video games of 2023 and one in every of my largest videogame disappointments ever. I sank neatly over 100 hours into it, and loved the flashes of Bethesda brilliance it exhibited, however my lofty expectancies were not matched. The developer’s famend for making one of the crucial highest RPGs ever with Fallout and The Elder Scrolls, however Starfield could not completely reflect its previous magic because of the sheer dimension of its galaxy. Now, a Bethesda veteran who is labored throughout all 3 IPs has given his verdict. Whilst adamant it is nonetheless “a perfect recreation” that the studio must be pleased with, he is aware of it is nowhere close to “the similar calibre” as Fallout and TES.
Bruce Nesmith is a reputation Bethesda aficionados is also acquainted with. After a protracted stint designing Dungeons and Dragons tabletop video games, he labored as a quest fashion designer on a couple of Elder Scrolls and Fallout tasks, together with because the lead fashion designer on Skyrim. Earlier than leaving Bethesda in 2021, ahead of Starfield‘s release, he labored at the house recreation as a programs fashion designer. An expert on all issues RPG-related, then.
“I feel it is a just right recreation,” Nesmith says in an interview with FRVR. “I don’t believe it is in the similar calibre as the opposite two, , Fallout or Skyrim, or Elder Scrolls moderately, however I feel it is a just right recreation. I labored on it; I am pleased with the paintings I did. I am pleased with the paintings that the folks I knew did on it. I feel they made a perfect recreation.”
Resonating with my revel in that I discussed on the most sensible, he admits that Bethesda’s previous recognition put massive “expectancies” on Starfield that have been arduous to compare. Nesmith additionally claims that “if the similar recreation have been launched by way of ‘now not Bethesda,’ it could were won another way.”
Whilst outer house and alien planets were the backdrop to such a lot of sensible video games prior to now, Starfield’s way to a galactic RPG squandered that attainable. Nesmith issues to its reliance on procedural technology as the principle reason gamers did not click on with it.
“I am a huge house fan,” he says. “I am an beginner astronomer, I am up on all that stuff, [and] a large number of the paintings I did on Starfield was once at the astronomical knowledge. However house is inherently dull. It is actually described as nothingness. So shifting all over that’s not the place the thrill is, in my view.”
I am additionally shocked to listen to that Nesmith was once underwhelmed by way of Starfield’s way to extraterrestrial beings. Whilst he admits there are many “cool” creatures to find and struggle, “they are just like the wolves in Skyrim” moderately than epic, difficult, memorable enemies. He additionally observes that “the one critical enemy you fought have been folks.”

I, like Nesmith, do not purchase into the narrative that Starfield is a ‘dangerous’ recreation – plus, with that 2nd DLC at the approach, it has any other probability to modify folks’s standpoint. On the other hand, it is attention-grabbing to listen to that the similar criticisms I and plenty of others grasp are shared by way of no less than one of the most devs concerned with the sport.
In the event you do wish to go back to Bethesda’s galaxy and spice issues up somewhat, make sure that to take a look at one of the crucial highest Starfield mods. Or to get wrapped up in some wild narratives, seek the advice of our listing of the highest tale video games.
In the event you spent numerous hours in Starfield, let me know what you’ll trade and what you’re keen on about it within the PCGamesN Discord server.












