This ain’t it, fam.
For a couple of years now, I’ve lamented the staying power of the “roguelite” subgenre which has controlled to contaminate genres that don’t want to be roguelites (I nonetheless mourn GetsuFumDen: Timeless Moon). That stated, some video games set up to embody and excel within the box, in all probability none extra so than Supergiant Video games’ 2020 masterpiece, Hades. Through construction the sport’s construction and tale across the central conceit of “check out once more,” Hades handily torpedoes maximum of its friends. After all, its luck has impressed a cadre of aspirants. Teenage Mutant Ninja Turtles: Splintered Destiny was once this type of Hades-lites, and whilst I loved it reasonably a bit of, it didn’t have the endurance of Zagrius and his Olympian pantheon. The multiplayer was once a pleasant contact, although.
Towa and the Guardians of the Sacred Tree is every other access within the post-Hades rogueliteverse, and whilst it does try to differentiate itself from its towering predecessor, the sport has some deadly flaws that may most likely see you forsaking Towa and her strong of warriors.
Towa is the chief of a bunch of warriors referred to as the Prayer Youngsters, who’re making an attempt to forestall the demon lord Magatsu and its plethora of villainous monsters from overrunning historical Japan. , such as you do. Towa isn’t, herself, this type of warriors. Slightly, she remains again within the village to run interference and improve the Prayer Youngsters’s skills in between their runs thru fantastical (however repetitious) environments.

Probably the most speedy differentiator between Towa and Hades is that, right here, you’ll regulate two characters: a “Tsurugi” swordfighter, and a “Kagura” magic-user. Every of the 8 playable characters has their very own distinctive Tsurugi movesets, a few of that are extra helpful than others. Every Tsurugi has get admission to to 2 swords which will have to be swapped (with the X button) once they damage. This appears like a ache, however in case you discover a Tsurugi assault you in point of fact like (Mutsumi’s secondary sword is objectively the most productive), you’ll be able to actually switch proper again to the damaged blade and it’ll be healed once more. Tsuragis even have distinctive “Deadly Blow” assaults which…aren’t deadly or all that helpful.
You regulate the Tsurugi personality without delay, transferring, attacking, and speeding for your center’s content material. Sadly, the Kagura personality is, partly, managed via AI. It’s going to practice you anyplace you move, at a brief distance. Kagura characters all have get admission to to the similar pool of spells so that you’re no longer opting for a specific spouse up to an invaluable pair of spells. Sure, every Karuga most effective has two spells, either one of that are on a cooldown timer. In observe, that is irritating. You (most often) regulate when magic assaults are used (with the ZL & ZR buttons) however they at all times have a bit of of a wind-up, all over which period the Kagura is a straightforward goal. Moreover, you’re speeding for 2, however, once more, the Kagura personality is on somewhat little bit of a lengthen so they’re going to steadily take probably the most injury that the Tsuguri is making an attempt to steer clear of, particularly with bosses, who’ve speedy assaults which transfer objectives with little realize.
The magic assaults, I must additionally point out, simply aren’t very tough and will have to be leveled up considerably each in Towa’s village and by means of run-specific boons. The Kagura personality steadily looks like lifeless weight as a result of they simply aren’t contributing all that a lot. Actually, after soaking up a large number of reasonable hits and changing into much less and no more inspired with the to be had Kagura spells, a query started to formulate in my thoughts:
Why does Towa and the Guardians of the Sacred Tree require two characters?
Their command buttons don’t overlap. The Tsuguri makes use of R (for some reason why) to assault, X to modify swords, and Y for the particular assault. The Kagura personality makes use of ZL & ZR. The L button is used to sprint. That’s all the regulate scheme. A unmarried personality may just do all of those movements and also you wouldn’t need to babysit an easily-targeted secondary personality. Sure, you be capable of play Towa co-op with a pal, however whoever controls the Kagura can have much less a laugh, as they have got to stick inside a collection distance of the Tsuguri and their assaults are on a timer.
(There additionally seems to be a option to arrange on-line video games between buddies–I didn’t get an opportunity to take a look at this out)
Struggle is very similar to Hades in that you simply’ll face a bunch of enemies who announce their assaults so you’ll be able to get transparent, and every room can have 3 or 4 “waves” of creatures to defeat. None are particularly onerous or fascinating, and in contrast to Hades (however like TMNT), you’ll see a large number of the similar creatures between zones, steadily with palette swaps to indicate variations in assaults or HP.

Then again, in contrast to both of the ones video games, Towa’s degree construction isn’t set in stone. Every time you effectively defeat a Large Boss, you’ll be required to run thru an extended set of zones, every finishing with a miniboss. A few of these minibosses are strangely tricky. However if you do after all arrive on the Large Boss, your characters could also be so tired of well being that defeat is inevitable. As with every roguelite, defeat implies that you’ll return to the beginning however you’ll stay all of your distinctive gemstone-like currencies for Towa to use. Something that makes minibosses and massive bosses a ache is that they’re unapologetic injury sponges.
Some other distinctive high quality of the extent construction is that Towa doesn’t ask you to transparent all the recreation in one run. Slightly, your objective is to overcome one Large Boss, as a result of there are most effective such a lot of to battle. Then again, as the street to every next Large Boss is more difficult than the final one, you’ll die extra steadily looking to get to the 3rd Large Boss than the second one, for example. I discovered this construction tiring as a result of you’ll be going thru the similar zones–or no less than palette swapped variations of alternative zones–preventing the similar enemies, navigating the similar room layouts, and preventing the similar minibosses again and again over simply to get to at least one new Large Boss.
It doesn’t assist that the “boons” that your characters in finding aren’t very thrilling in comparison to their fellow Hades-lites. At no level will your Tsuguri-Kagura duo develop into a whirling dervish of demise bold any enemies to step into your line of sight. I by no means felt overpowered in Towa. For me, probably the most pleasant facets of a excellent roguelite is that you simply once in a while in finding your self supplied with a mixture of boons and guns results that make you an order of magnitude extra tough than the rest at the battlefield. The Binding of Isaac nonetheless does this higher than any of the roguelites I’ve sampled through the years, even Hades.
Anyway, with the intention to even way that feeling of energy, you’ll depend on Towa again on the village. You’ll collect a large number of other currencies all over your runs, with which you’ll be able to building up each share you’ll be able to call to mind. Build up the Tsuguri’s number one sword injury. Build up their secondary sword injury. Build up their “Fast Draw” (sword transfer) injury (sure, that is regarded as a separate assault which is bonkers). Build up the Kagura’s velocity. Build up the Kagura’s mana regeneration. Build up the probabilities you’ll in finding this type of boon or that roughly boon. Customise every personality’s Kagura spells. Beef up probably the most structures on the town. Cross fishing! Craft new swords in your Tsuguri!

It’s simply an excessive amount of. There are too many stuff to improve with too many varieties of gem stones and the effects are really tough to understand on a run-to-run foundation. And, after all, every factor you’ll be able to improve step by step calls for increasingly gem stones to proceed upgrading, so it’ll take a number of failed (or a success) runs to improve only one factor.
There are simply such a lot of issues.
(I can say that sword crafting could be very a laugh and jogs my memory a large number of rice farming in Sakuna: Of Rice & Damage in that you’re actively studying how Eastern swords had been made)
The opposite a part of village lifestyles is speaking to other folks for a long time about not anything. After those lengthy talks, Towa will most often be rewarded with extra gem stones. The fish that Towa catches will also be traded in for extra gem stones. In case you’re quick a specific gemstone, you may be able to purchase it at probably the most investors, however they’re going to want…other gem stones. One thing that are meant to be impactful is that every time your Guardians defeat a Large Boss, time will go within the village and a few characters will age or die and get replaced with new characters. Moreover, each time you defeat a Large Boss, your Kagura will have to sacrifice him or herself to cleanse the realm. This must additionally really feel unhealthy, nevertheless it in point of fact doesn’t as a result of the entire Prayer Youngsters pull from the similar spell record. You’re no longer in point of fact dropping the rest.
A large number of instances, a recreation that’s in a different way mid will also be hoisted up via its artwork path, however whilst Towa is a gorgeous recreation to have a look at, it’s additionally unremarkable. Its largest power is its personality designs, however I in finding the nature artwork seems extra spectacular than the nature fashions. At the complete, Towa looks as if a recreation I’d’ve performed at the PlayStation Vita no longer all that way back. Excellent, however not anything I haven’t noticed sooner than. The palette-swapped enemies and overly-busy environments, which even have palette-swapped alternates, don’t assist and it’s from time to time tough to inform the place you’ll be able to and will’t stroll.
Total, there’s a bit of an excessive amount of keeping Towa again from a advice. There are higher Hades-likes available in the market, maximum significantly Hades II: Melinoe Is going West. In case you’re a dyed-in-the-wool roguelite fan, Towa and the Guardians of the Sacred Tree will without a doubt fill your cup, however I feel it’s too simple to stroll clear of.